blob: e2b0ce2647f281066340edbd136fb75b5160ffa4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
#define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
#include <string>
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/message_decoder.h"
namespace remoting {
namespace protocol {
class SessionConfig;
class VideoStub;
class ConnectionToHost {
public:
class HostEventCallback {
public:
virtual ~HostEventCallback() {}
// Called when the network connection is opened.
virtual void OnConnectionOpened(ConnectionToHost* conn) = 0;
// Called when the network connection is closed.
virtual void OnConnectionClosed(ConnectionToHost* conn) = 0;
// Called when the network connection has failed.
virtual void OnConnectionFailed(ConnectionToHost* conn) = 0;
};
virtual ~ConnectionToHost() {}
// TODO(ajwong): We need to generalize this API.
virtual void Connect(const std::string& username,
const std::string& auth_token,
const std::string& host_jid,
HostEventCallback* event_callback,
VideoStub* video_stub) = 0;
virtual void Disconnect() = 0;
virtual const SessionConfig* config() = 0;
// Send an input event to the host.
virtual void SendEvent(const ChromotingClientMessage& msg) = 0;
protected:
ConnectionToHost() {}
private:
DISALLOW_COPY_AND_ASSIGN(ConnectionToHost);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
|