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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_
#define REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_
#include "base/memory/ref_counted.h"
#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/client_stub.h"
#include "remoting/protocol/message_reader.h"
namespace base {
class MessageLoopProxy;
} // namespace base
namespace net {
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class BufferedSocketWriter;
class ControlMessage;
class HostStub;
class Session;
// HostControlDispatcher dispatches incoming messages on the control
// channel to HostStub, and also implements ClientStub for outgoing
// messages.
class HostControlDispatcher : public ChannelDispatcherBase, public ClientStub {
public:
HostControlDispatcher();
virtual ~HostControlDispatcher();
// Sets HostStub that will be called for each incoming control
// message. Doesn't take ownership of |host_stub|. It must outlive
// this dispatcher.
void set_host_stub(HostStub* host_stub) { host_stub_ = host_stub; }
protected:
// ChannelDispatcherBase overrides.
virtual void OnInitialized() OVERRIDE;
private:
void OnMessageReceived(ControlMessage* message,
const base::Closure& done_task);
HostStub* host_stub_;
ProtobufMessageReader<ControlMessage> reader_;
scoped_refptr<BufferedSocketWriter> writer_;
DISALLOW_COPY_AND_ASSIGN(HostControlDispatcher);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_HOST_CONTROL_DISPATCHER_H_
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