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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This stub is thread safe because of the use of BufferedSocketWriter.
// BufferedSocketWriter buffers messages and send them on them right thread.
#include "remoting/protocol/host_control_sender.h"
#include "base/task.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/proto/control.pb.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/util.h"
namespace remoting {
namespace protocol {
HostControlSender::HostControlSender(net::Socket* socket)
: buffered_writer_(new BufferedSocketWriter()) {
buffered_writer_->Init(socket, NULL);
}
HostControlSender::~HostControlSender() {
}
void HostControlSender::SuggestResolution(
const SuggestResolutionRequest* msg, Task* done) {
protocol::ControlMessage message;
message.mutable_suggest_resolution()->CopyFrom(*msg);
buffered_writer_->Write(SerializeAndFrameMessage(message), done);
}
void HostControlSender::BeginSessionRequest(const LocalLoginCredentials* msg,
Task* done) {
protocol::ControlMessage message;
message.mutable_begin_session_request()->mutable_credentials()->CopyFrom(
*msg);
buffered_writer_->Write(SerializeAndFrameMessage(message), done);
}
void HostControlSender::Close() {
buffered_writer_->Close();
}
} // namespace protocol
} // namespace remoting
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