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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This stub is thread safe because of the use of BufferedSocketWriter.
// BufferedSocketWriter buffers messages and send them on them right thread.
#include "remoting/protocol/input_sender.h"
#include "base/task.h"
#include "remoting/proto/event.pb.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/util.h"
namespace remoting {
namespace protocol {
InputSender::InputSender(net::Socket* socket)
: buffered_writer_(new BufferedSocketWriter()) {
// TODO(garykac) Set write failed callback.
DCHECK(socket);
buffered_writer_->Init(socket, NULL);
}
InputSender::~InputSender() {
}
void InputSender::InjectKeyEvent(const KeyEvent* event, Task* done) {
EventMessage message;
message.set_sequence_number(base::Time::Now().ToInternalValue());
message.mutable_key_event()->CopyFrom(*event);
buffered_writer_->Write(SerializeAndFrameMessage(message), done);
}
void InputSender::InjectMouseEvent(const MouseEvent* event, Task* done) {
EventMessage message;
message.set_sequence_number(base::Time::Now().ToInternalValue());
message.mutable_mouse_event()->CopyFrom(*event);
buffered_writer_->Write(SerializeAndFrameMessage(message), done);
}
void InputSender::Close() {
buffered_writer_->Close();
}
} // namespace protocol
} // namespace remoting
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