blob: f37a69183c15eb5aba6b602564d43adff9aadbfa (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_JINGLE_STREAM_CONNECTOR_H_
#define REMOTING_PROTOCOL_JINGLE_STREAM_CONNECTOR_H_
#include <string>
#include "base/memory/scoped_ptr.h"
#include "net/base/completion_callback.h"
#include "remoting/protocol/channel_authenticator.h"
#include "remoting/protocol/jingle_channel_connector.h"
#include "remoting/protocol/session.h"
namespace cricket {
class TransportChannel;
} // namespace cricket
namespace net {
class CertVerifier;
class StreamSocket;
class SSLSocket;
} // namespace net
namespace remoting {
namespace protocol {
class JingleSession;
// JingleStreamConnector creates the named datagram channel in the supplied
// JingleSession, and uses PseudoTcp to turn it into a stream channel. Within
// the stream channel SSL is used to secure the protocol stream. Finally, the
// initiator authenticates the channel to the recipient by sending a digest
// based on a secret shared by the two parties, and keying material derived
// from the SSL session's master secret and nonces.
class JingleStreamConnector : public JingleChannelConnector {
public:
JingleStreamConnector(JingleSession* session,
const std::string& name,
const Session::StreamChannelCallback& callback);
virtual ~JingleStreamConnector();
// JingleChannelConnector implementation.
virtual void Connect(ChannelAuthenticator* authenticator,
cricket::TransportChannel* raw_channel) OVERRIDE;
private:
bool EstablishTCPConnection(net::Socket* socket);
void OnTCPConnect(int result);
void OnAuthenticationDone(net::Error error, net::StreamSocket* socket);
void NotifyDone(net::StreamSocket* socket);
void NotifyError();
JingleSession* session_;
std::string name_;
Session::StreamChannelCallback callback_;
cricket::TransportChannel* raw_channel_;
scoped_ptr<net::StreamSocket> tcp_socket_;
scoped_ptr<net::SSLSocket> socket_;
scoped_ptr<ChannelAuthenticator> authenticator_;
// Callback called by the TCP and SSL layers.
net::OldCompletionCallbackImpl<JingleStreamConnector> tcp_connect_callback_;
DISALLOW_COPY_AND_ASSIGN(JingleStreamConnector);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_JINGLE_STREAM_CONNECTOR_H_
|