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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/message_decoder.h"
#include "base/logging.h"
#include "net/base/io_buffer.h"
#include "remoting/base/multiple_array_input_stream.h"
#include "remoting/proto/internal.pb.h"
#include "talk/base/byteorder.h"
namespace remoting {
MessageDecoder::MessageDecoder()
: available_bytes_(0),
next_payload_(0),
next_payload_known_(false) {
}
MessageDecoder::~MessageDecoder() {}
void MessageDecoder::AddBuffer(scoped_refptr<net::IOBuffer> data,
int data_size) {
buffer_list_.push_back(make_scoped_refptr(
new net::DrainableIOBuffer(data, data_size)));
available_bytes_ += data_size;
}
MultipleArrayInputStream* MessageDecoder::CreateInputStreamFromData() {
// Determine the payload size. If we already know it then skip this part.
// We may not have enough data to determine the payload size so use a
// utility function to find out.
int next_payload = -1;
if (!next_payload_known_ && GetPayloadSize(&next_payload)) {
DCHECK_NE(-1, next_payload);
next_payload_ = next_payload;
next_payload_known_ = true;
}
// If the next payload size is still not known or we don't have enough
// data for parsing then exit.
if (!next_payload_known_ || available_bytes_ < next_payload_)
return NULL;
next_payload_known_ = false;
// The following loop gather buffers in |buffer_list_| that sum up to
// |next_payload_| bytes. These buffers are added to |stream|.
// Create a MultipleArrayInputStream for parsing.
// TODO(hclam): Avoid creating this object everytime.
MultipleArrayInputStream* stream = new MultipleArrayInputStream();
while (next_payload_ > 0 && !buffer_list_.empty()) {
scoped_refptr<net::DrainableIOBuffer> buffer = buffer_list_.front();
int read_bytes = std::min(buffer->BytesRemaining(), next_payload_);
// This call creates a new instance of DrainableIOBuffer internally.
// This will reference the same base pointer but maintain it's own
// version of data pointer.
stream->AddBuffer(buffer, read_bytes);
// Adjust counters.
buffer->DidConsume(read_bytes);
next_payload_ -= read_bytes;
available_bytes_ -= read_bytes;
// If the front buffer is fully read then remove it from the queue.
if (!buffer->BytesRemaining())
buffer_list_.pop_front();
}
DCHECK_EQ(0, next_payload_);
DCHECK_LE(0, available_bytes_);
return stream;
}
static int GetHeaderSize(const std::string& header) {
return header.length();
}
bool MessageDecoder::GetPayloadSize(int* size) {
// The header has a size of 4 bytes.
const int kHeaderSize = sizeof(int32);
if (available_bytes_ < kHeaderSize)
return false;
std::string header;
while (GetHeaderSize(header) < kHeaderSize && !buffer_list_.empty()) {
scoped_refptr<net::DrainableIOBuffer> buffer = buffer_list_.front();
// Find out how many bytes we need and how many bytes are available in this
// buffer.
int needed_bytes = kHeaderSize - GetHeaderSize(header);
int available_bytes = buffer->BytesRemaining();
// Then append the required bytes into the header and advance the last
// read position.
int read_bytes = std::min(needed_bytes, available_bytes);
header.append(buffer->data(), read_bytes);
buffer->DidConsume(read_bytes);
available_bytes_ -= read_bytes;
// If the buffer is depleted then remove it from the queue.
if (!buffer->BytesRemaining()) {
buffer_list_.pop_front();
}
}
*size = talk_base::GetBE32(header.c_str());
return true;
}
} // namespace remoting
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