summaryrefslogtreecommitdiffstats
path: root/remoting/protocol/message_reader.cc
blob: 193889115761d25b0880b42b5ba71c3c70579d5c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/protocol/message_reader.h"

#include "base/bind.h"
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/thread_task_runner_handle.h"
#include "base/single_thread_task_runner.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/socket/socket.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/proto/internal.pb.h"

namespace remoting {
namespace protocol {

static const int kReadBufferSize = 4096;

MessageReader::MessageReader()
    : socket_(nullptr),
      read_pending_(false),
      pending_messages_(0),
      closed_(false),
      weak_factory_(this) {
}

MessageReader::~MessageReader() {
}

void MessageReader::SetMessageReceivedCallback(
    const MessageReceivedCallback& callback) {
  DCHECK(CalledOnValidThread());
  message_received_callback_ = callback;
}

void MessageReader::StartReading(
    net::Socket* socket,
    const ReadFailedCallback& read_failed_callback) {
  DCHECK(CalledOnValidThread());
  DCHECK(socket);
  DCHECK(!read_failed_callback.is_null());

  socket_ = socket;
  read_failed_callback_ = read_failed_callback;
  DoRead();
}

void MessageReader::DoRead() {
  DCHECK(CalledOnValidThread());
  // Don't try to read again if there is another read pending or we
  // have messages that we haven't finished processing yet.
  bool read_succeeded = true;
  while (read_succeeded && !closed_ && !read_pending_ &&
         pending_messages_ == 0) {
    read_buffer_ = new net::IOBuffer(kReadBufferSize);
    int result = socket_->Read(
        read_buffer_.get(),
        kReadBufferSize,
        base::Bind(&MessageReader::OnRead, weak_factory_.GetWeakPtr()));

    HandleReadResult(result, &read_succeeded);
  }
}

void MessageReader::OnRead(int result) {
  DCHECK(CalledOnValidThread());
  DCHECK(read_pending_);
  read_pending_ = false;

  if (!closed_) {
    bool read_succeeded;
    HandleReadResult(result, &read_succeeded);
    if (read_succeeded)
      DoRead();
  }
}

void MessageReader::HandleReadResult(int result, bool* read_succeeded) {
  DCHECK(CalledOnValidThread());
  if (closed_)
    return;

  *read_succeeded = true;

  if (result > 0) {
    OnDataReceived(read_buffer_.get(), result);
    *read_succeeded = true;
  } else if (result == net::ERR_IO_PENDING) {
    read_pending_ = true;
  } else {
    DCHECK_LT(result, 0);

    // Stop reading after any error.
    closed_ = true;
    *read_succeeded = false;

    LOG(ERROR) << "Read() returned error " << result;
    read_failed_callback_.Run(result);
  }
}

void MessageReader::OnDataReceived(net::IOBuffer* data, int data_size) {
  DCHECK(CalledOnValidThread());
  message_decoder_.AddData(data, data_size);

  // Get list of all new messages first, and then call the callback
  // for all of them.
  while (true) {
    CompoundBuffer* buffer = message_decoder_.GetNextMessage();
    if (!buffer)
      break;
    pending_messages_++;
    base::ThreadTaskRunnerHandle::Get()->PostTask(
        FROM_HERE,
        base::Bind(&MessageReader::RunCallback,
                   weak_factory_.GetWeakPtr(),
                   base::Passed(make_scoped_ptr(buffer))));
  }
}

void MessageReader::RunCallback(scoped_ptr<CompoundBuffer> message) {
  if (!message_received_callback_.is_null()){
    message_received_callback_.Run(
        message.Pass(),
        base::Bind(&MessageReader::OnMessageDone, weak_factory_.GetWeakPtr()));
  }
}

void MessageReader::OnMessageDone() {
  DCHECK(CalledOnValidThread());
  pending_messages_--;
  DCHECK_GE(pending_messages_, 0);

  // Start next read if necessary.
  DoRead();
}

}  // namespace protocol
}  // namespace remoting