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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_PAIRING_REGISTRY_H_
#define REMOTING_PROTOCOL_PAIRING_REGISTRY_H_
#include <map>
#include <string>
#include "base/callback.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/threading/non_thread_safe.h"
namespace remoting {
namespace protocol {
// PairingRegistry holds information about paired clients to support
// PIN-less authentication. For each paired client, the registry holds
// the following information:
// * The name of the client. This is supplied by the client and is not
// guaranteed to be unique.
// * The unique id of the client. This is generated on-demand by this
// class and sent in plain-text by the client during authentication.
// * The shared secret for the client. This is generated on-demand by this
// class and used in the SPAKE2 exchange to mutually verify identity.
class PairingRegistry : public base::RefCountedThreadSafe<PairingRegistry>,
public base::NonThreadSafe {
public:
struct Pairing {
std::string client_id;
std::string client_name;
std::string shared_secret;
};
// Mapping from client id to pairing information.
typedef std::map<std::string, Pairing> PairedClients;
// Delegate::GetPairing callback.
typedef base::Callback<void(Pairing)> GetPairingCallback;
// Interface representing the persistent storage back-end.
class Delegate {
public:
virtual ~Delegate() {}
// Add pairing information to persistent storage. Must not block.
virtual void AddPairing(const Pairing& new_paired_client) = 0;
// Retrieve the Pairing for the specified client id. If none is
// found, invoke the callback with a Pairing in which (at least)
// the shared_secret is empty.
virtual void GetPairing(const std::string& client_id,
const GetPairingCallback& callback) = 0;
};
explicit PairingRegistry(scoped_ptr<Delegate> delegate);
// Create a pairing for a new client and save it to disk.
Pairing CreatePairing(const std::string& client_name);
// Get the pairing for the specified client id. See the corresponding
// Delegate method for details.
void GetPairing(const std::string& client_id,
const GetPairingCallback& callback);
private:
friend class base::RefCountedThreadSafe<PairingRegistry>;
virtual ~PairingRegistry();
scoped_ptr<Delegate> delegate_;
DISALLOW_COPY_AND_ASSIGN(PairingRegistry);
};
// Temporary delegate that just logs NOTIMPLEMENTED for Load/Save.
// TODO(jamiewalch): Delete once Delegates are implemented for all platforms.
class NotImplementedPairingRegistryDelegate : public PairingRegistry::Delegate {
public:
virtual void AddPairing(
const PairingRegistry::Pairing& paired_clients) OVERRIDE;
virtual void GetPairing(
const std::string& client_id,
const PairingRegistry::GetPairingCallback& callback) OVERRIDE;
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_PAIRING_REGISTRY_H_
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