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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef REMOTING_PROTOCOL_SESSION_H_
#define REMOTING_PROTOCOL_SESSION_H_

#include <string>

#include "base/callback.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/session_config.h"

class MessageLoop;
class Task;

namespace net {
class Socket;
}  // namespace net

namespace remoting {
namespace protocol {

// Generic interface for Chromotocol connection used by both client and host.
// Provides access to the connection channels, but doesn't depend on the
// protocol used for each channel.
// TODO(sergeyu): Remove refcounting?
class Session : public base::RefCountedThreadSafe<Session> {
 public:
  enum State {
    INITIALIZING,
    CONNECTING,
    CONNECTED,
    CLOSED,
    FAILED,
  };

  typedef Callback1<State>::Type StateChangeCallback;

  // Set callback that is called when state of the connection is changed.
  // Must be called on the jingle thread only.
  virtual void SetStateChangeCallback(StateChangeCallback* callback) = 0;

  // Reliable PseudoTCP channels for this connection.
  virtual net::Socket* control_channel() = 0;
  virtual net::Socket* event_channel() = 0;

  // TODO(sergeyu): Remove VideoChannel, and use RTP channels instead.
  virtual net::Socket* video_channel() = 0;

  // Unreliable channels for this connection.
  virtual net::Socket* video_rtp_channel() = 0;
  virtual net::Socket* video_rtcp_channel() = 0;

  // TODO(sergeyu): Make it possible to create/destroy additional channels
  // on-fly?

  // JID of the other side.
  virtual const std::string& jid() = 0;

  // Message loop that must be used to access the channels of this connection.
  virtual MessageLoop* message_loop() = 0;

  // Configuration of the protocol that was sent or received in the
  // session-initiate jingle message. Returned pointer is valid until
  // connection is closed.
  virtual const CandidateSessionConfig* candidate_config() = 0;

  // Protocol configuration. Can be called only after session has been accepted.
  // Returned pointer is valid until connection is closed.
  virtual const SessionConfig* config() = 0;

  // Set protocol configuration for an incoming session. Must be called
  // on the host before the connection is accepted, from
  // ChromotocolServer::IncomingConnectionCallback. Ownership of |config| is
  // given to the connection.
  virtual void set_config(const SessionConfig* config) = 0;

  // The raw auth tokens from the session-initiate, or session-accept stanzas.
  virtual const std::string& initiator_token() = 0;
  virtual void set_initiator_token(const std::string& initiator_token) = 0;
  virtual const std::string& receiver_token() = 0;
  virtual void set_receiver_token(const std::string& receiver_token) = 0;

  // Closes connection. Callbacks are guaranteed not to be called after
  // |closed_task| is executed.
  virtual void Close(Task* closed_task) = 0;

 protected:
  friend class base::RefCountedThreadSafe<Session>;

  Session() { }
  virtual ~Session() { }

 private:
  DISALLOW_COPY_AND_ASSIGN(Session);
};

}  // namespace protocol
}  // namespace remoting

#endif  // REMOTING_PROTOCOL_SESSION_H_