1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
|
#include "debug.h"
#include "sandbox_impl.h"
#include "syscall_table.h"
namespace playground {
// TODO(markus): change this into a function that returns the address of the assembly code. If that isn't possible for sandbox_clone, then move that function into a *.S file
asm(
".pushsection .text, \"ax\", @progbits\n"
// This is the special wrapper for the clone() system call. The code
// relies on the stack layout of the system call wrapper (c.f. below). It
// passes the stack pointer as an additional argument to sandbox__clone(),
// so that upon starting the child, register values can be restored and
// the child can start executing at the correct IP, instead of trying to
// run in the trusted thread.
"playground$sandbox_clone:"
".globl playground$sandbox_clone\n"
".type playground$sandbox_clone, @function\n"
#if defined(__x86_64__)
// Skip the 8 byte return address into the system call wrapper. The
// following bytes are the saved register values that we need to restore
// upon return from clone() in the new thread.
"lea 8(%rsp), %r9\n"
"jmp playground$sandbox__clone\n"
#elif defined(__i386__)
// As i386 passes function arguments on the stack, we need to skip a few
// more values before we can get to the saved registers.
"lea 28(%esp), %eax\n"
"mov %eax, 24(%esp)\n"
"jmp playground$sandbox__clone\n"
#else
#error Unsupported target platform
#endif
".size playground$sandbox_clone, .-playground$sandbox_clone\n"
// This is the wrapper which is called by the untrusted code, trying to
// make a system call.
"playground$syscallWrapper:"
".globl playground$syscallWrapper\n"
".type playground$syscallWrapper, @function\n"
#if defined(__x86_64__)
// Save all registers
"push %rbp\n"
"mov %rsp, %rbp\n"
"push %rbx\n"
"push %rcx\n"
"push %rdx\n"
"push %rsi\n"
"push %rdi\n"
"push %r8\n"
"push %r9\n"
"push %r10\n"
"push %r11\n"
"push %r12\n"
"push %r13\n"
"push %r14\n"
"push %r15\n"
// Convert from syscall calling conventions to C calling conventions.
// System calls have a subtly different register ordering than the user-
// space x86-64 ABI.
"mov %r10, %rcx\n"
// Check range of system call
"cmp playground$maxSyscall(%rip), %eax\n"
"ja 1f\n"
// Retrieve function call from system call table (c.f. syscall_table.c).
// We have three different types of entries; zero for denied system calls,
// that should be handled by the defaultSystemCallHandler(); minus one
// for unrestricted system calls that need to be forwarded to the trusted
// thread; and function pointers to specific handler functions.
"mov %rax, %r10\n"
"shl $4, %r10\n"
"lea playground$syscallTable(%rip), %r11\n"
"add %r11, %r10\n"
"mov 0(%r10), %r10\n"
// Jump to function if non-null and not UNRESTRICTED_SYSCALL, otherwise
// jump to fallback handler.
"cmp $1, %r10\n"
"jbe 1f\n"
"call *%r10\n"
"0:"
// Restore CPU registers, except for %rax which was set by the system call.
"pop %r15\n"
"pop %r14\n"
"pop %r13\n"
"pop %r12\n"
"pop %r11\n"
"pop %r10\n"
"pop %r9\n"
"pop %r8\n"
"pop %rdi\n"
"pop %rsi\n"
"pop %rdx\n"
"pop %rcx\n"
"pop %rbx\n"
"pop %rbp\n"
// Remove fake return address. This is added in the patching code in
// library.cc and it makes stack traces a little cleaner.
"add $8, %rsp\n"
// Return to caller
"ret\n"
"1:"
// If we end up calling a specific handler, we don't need to know the
// system call number. However, in the generic case, we do. Shift
// registers so that the system call number becomes visible as the
// first function argument.
"push %r9\n"
"mov %r8, %r9\n"
"mov %rcx, %r8\n"
"mov %rdx, %rcx\n"
"mov %rsi, %rdx\n"
"mov %rdi, %rsi\n"
"mov %rax, %rdi\n"
// Call default handler.
"call playground$defaultSystemCallHandler\n"
"pop %r9\n"
"jmp 0b\n"
#elif defined(__i386__)
// Preserve all registers
"push %ebx\n"
"push %ecx\n"
"push %edx\n"
"push %esi\n"
"push %edi\n"
"push %ebp\n"
// Convert from syscall calling conventions to C calling conventions
"push %ebp\n"
"push %edi\n"
"push %esi\n"
"push %edx\n"
"push %ecx\n"
"push %ebx\n"
"push %eax\n"
// Check range of system call
"cmp playground$maxSyscall, %eax\n"
"ja 1f\n"
// Retrieve function call from system call table (c.f. syscall_table.c).
// We have three different types of entries; zero for denied system calls,
// that should be handled by the defaultSystemCallHandler(); minus one
// for unrestricted system calls that need to be forwarded to the trusted
// thread; and function pointers to specific handler functions.
"shl $3, %eax\n"
"lea playground$syscallTable, %ebx\n"
"add %ebx, %eax\n"
"mov 0(%eax), %eax\n"
// Jump to function if non-null and not UNRESTRICTED_SYSCALL, otherwise
// jump to fallback handler.
"cmp $1, %eax\n"
"jbe 1f\n"
"add $4, %esp\n"
"call *%eax\n"
"add $24, %esp\n"
"0:"
// Restore CPU registers, except for %eax which was set by the system call.
"pop %ebp\n"
"pop %edi\n"
"pop %esi\n"
"pop %edx\n"
"pop %ecx\n"
"pop %ebx\n"
// Return to caller
"ret\n"
"1:"
// Call default handler.
"push $2f\n"
"push $playground$defaultSystemCallHandler\n"
"ret\n"
"2:add $28, %esp\n"
"jmp 0b\n"
#else
#error Unsupported target platform
#endif
".size playground$syscallWrapper, .-playground$syscallWrapper\n"
".popsection\n"
);
void* Sandbox::defaultSystemCallHandler(int syscallNum, void* arg0, void* arg1,
void* arg2, void* arg3, void* arg4,
void* arg5) {
// TODO(markus): The following comment is currently not true, we do intercept these system calls. Try to fix that.
// We try to avoid intercepting read(), write(), and sigreturn(), as
// these system calls are not restricted in Seccomp mode. But depending on
// the exact instruction sequence in libc, we might not be able to reliably
// filter out these system calls at the time when we instrument the code.
SysCalls sys;
unsigned long rc;
switch (syscallNum) {
case __NR_read:
Debug::syscall(syscallNum, "Allowing unrestricted system call");
rc = sys.read((long)arg0, arg1, (size_t)arg2);
break;
case __NR_write:
Debug::syscall(syscallNum, "Allowing unrestricted system call");
rc = sys.write((long)arg0, arg1, (size_t)arg2);
break;
case __NR_rt_sigreturn:
Debug::syscall(syscallNum, "Allowing unrestricted system call");
rc = sys.rt_sigreturn((unsigned long)arg0);
break;
default:
if (Debug::isEnabled()) {
// In debug mode, prevent stderr from being closed
if (syscallNum == __NR_close && arg0 == (void *)2)
return 0;
}
if ((unsigned)syscallNum <= maxSyscall &&
syscallTable[syscallNum].handler == UNRESTRICTED_SYSCALL) {
Debug::syscall(syscallNum, "Allowing unrestricted system call");
perform_unrestricted:
struct {
int sysnum;
void* unrestricted_req[6];
} __attribute__((packed)) request = {
syscallNum, { arg0, arg1, arg2, arg3, arg4, arg5 } };
int thread = threadFdPub();
void* rc;
if (write(sys, thread, &request, sizeof(request)) != sizeof(request) ||
read(sys, thread, &rc, sizeof(rc)) != sizeof(rc)) {
die("Failed to forward unrestricted system call");
}
return rc;
} else if (Debug::isEnabled()) {
Debug::syscall(syscallNum,
"In production mode, this call would be disallowed");
goto perform_unrestricted;
} else {
return (void *)-ENOSYS;
}
}
if (rc < 0) {
rc = -sys.my_errno;
}
return (void *)rc;
}
} // namespace
|