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#ifndef SYSCALL_TABLE_H__
#define SYSCALL_TABLE_H__
#include <sys/types.h>
#ifdef __cplusplus
#include "securemem.h"
extern "C" {
namespace playground {
#define SecureMemArgs SecureMem::Args
#else
#define SecureMemArgs void
#define bool int
#endif
#define UNRESTRICTED_SYSCALL ((void *)1)
struct SyscallTable {
void *handler;
bool (*trustedProcess)(int parentMapsFd, int sandboxFd, int threadFdPub,
int threadFd, SecureMemArgs* mem);
};
extern const struct SyscallTable syscallTable[]
asm("playground$syscallTable")
#if defined(__x86_64__)
__attribute__((visibility("internal")))
#endif
;
extern const unsigned maxSyscall
asm("playground$maxSyscall")
#if defined(__x86_64__)
__attribute__((visibility("internal")))
#endif
;
#ifdef __cplusplus
} // namespace
}
#endif
#endif // SYSCALL_TABLE_H__
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