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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Declare a platform-neutral name for this platform's bitmap device class
// that can be used by upper-level classes that just need to pass a reference
// around.
#if defined(WIN32)
#include "skia/ext/bitmap_platform_device_win.h"
namespace gfx {
typedef BitmapPlatformDeviceWin BitmapPlatformDevice;
} // namespace gfx
#elif defined(__APPLE__)
#include "skia/ext/bitmap_platform_device_mac.h"
namespace gfx {
typedef BitmapPlatformDeviceMac BitmapPlatformDevice;
} // namespace gfx
#elif defined(__linux__)
#include "skia/ext/bitmap_platform_device_linux.h"
namespace gfx {
typedef BitmapPlatformDeviceLinux BitmapPlatformDevice;
} // namespace gfx
#endif
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