blob: b1c3d203ace6e38a08ff6df31aa1b1db05264829 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
|
#ifndef SkBlurDrawLooper_DEFINED
#define SkBlurDrawLooper_DEFINED
#include "SkDrawLooper.h"
#include "SkColor.h"
class SkMaskFilter;
/** \class SkBlurDrawLooper
This class draws a shadow of the object (possibly offset), and then draws
the original object in its original position.
<reed> should there be an option to just draw the shadow/blur layer? webkit?
*/
class SkBlurDrawLooper : public SkDrawLooper {
public:
SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color);
virtual ~SkBlurDrawLooper();
// overrides from SkDrawLooper
virtual void init(SkCanvas*, SkPaint*);
virtual bool next();
virtual void restore();
protected:
SkBlurDrawLooper(SkFlattenableReadBuffer&);
// overrides from SkFlattenable
virtual void flatten(SkFlattenableWriteBuffer& );
virtual Factory getFactory() { return CreateProc; }
private:
static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
return SkNEW_ARGS(SkBlurDrawLooper, (buffer)); }
SkCanvas* fCanvas;
SkPaint* fPaint;
SkMaskFilter* fBlur;
SkScalar fDx, fDy;
SkColor fBlurColor;
SkColor fSavedColor; // remember the original
int fSaveCount;
enum State {
kBeforeEdge,
kAfterEdge,
kDone
};
State fState;
typedef SkDrawLooper INHERITED;
};
#endif
|