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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sync/engine/syncer.h"
#include "base/debug/trace_event.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/time.h"
#include "build/build_config.h"
#include "sync/engine/apply_updates_command.h"
#include "sync/engine/build_commit_command.h"
#include "sync/engine/cleanup_disabled_types_command.h"
#include "sync/engine/clear_data_command.h"
#include "sync/engine/conflict_resolver.h"
#include "sync/engine/download_updates_command.h"
#include "sync/engine/get_commit_ids_command.h"
#include "sync/engine/net/server_connection_manager.h"
#include "sync/engine/post_commit_message_command.h"
#include "sync/engine/process_commit_response_command.h"
#include "sync/engine/process_updates_command.h"
#include "sync/engine/resolve_conflicts_command.h"
#include "sync/engine/store_timestamps_command.h"
#include "sync/engine/syncer_types.h"
#include "sync/engine/syncproto.h"
#include "sync/engine/verify_updates_command.h"
#include "sync/syncable/syncable-inl.h"
#include "sync/syncable/syncable.h"
using base::Time;
using base::TimeDelta;
using sync_pb::ClientCommand;
using syncable::Blob;
using syncable::IS_UNAPPLIED_UPDATE;
using syncable::SERVER_CTIME;
using syncable::SERVER_IS_DEL;
using syncable::SERVER_IS_DIR;
using syncable::SERVER_MTIME;
using syncable::SERVER_NON_UNIQUE_NAME;
using syncable::SERVER_PARENT_ID;
using syncable::SERVER_POSITION_IN_PARENT;
using syncable::SERVER_SPECIFICS;
using syncable::SERVER_VERSION;
using syncable::SYNCER;
using syncable::WriteTransaction;
namespace browser_sync {
using sessions::ScopedSessionContextConflictResolver;
using sessions::StatusController;
using sessions::SyncSession;
using sessions::ConflictProgress;
#define ENUM_CASE(x) case x: return #x
const char* SyncerStepToString(const SyncerStep step)
{
switch (step) {
ENUM_CASE(SYNCER_BEGIN);
ENUM_CASE(CLEANUP_DISABLED_TYPES);
ENUM_CASE(DOWNLOAD_UPDATES);
ENUM_CASE(PROCESS_CLIENT_COMMAND);
ENUM_CASE(VERIFY_UPDATES);
ENUM_CASE(PROCESS_UPDATES);
ENUM_CASE(STORE_TIMESTAMPS);
ENUM_CASE(APPLY_UPDATES);
ENUM_CASE(BUILD_COMMIT_REQUEST);
ENUM_CASE(POST_COMMIT_MESSAGE);
ENUM_CASE(PROCESS_COMMIT_RESPONSE);
ENUM_CASE(RESOLVE_CONFLICTS);
ENUM_CASE(APPLY_UPDATES_TO_RESOLVE_CONFLICTS);
ENUM_CASE(CLEAR_PRIVATE_DATA);
ENUM_CASE(SYNCER_END);
}
NOTREACHED();
return "";
}
#undef ENUM_CASE
Syncer::Syncer()
: early_exit_requested_(false) {
}
Syncer::~Syncer() {}
bool Syncer::ExitRequested() {
base::AutoLock lock(early_exit_requested_lock_);
return early_exit_requested_;
}
void Syncer::RequestEarlyExit() {
base::AutoLock lock(early_exit_requested_lock_);
early_exit_requested_ = true;
}
void Syncer::SyncShare(sessions::SyncSession* session,
SyncerStep first_step,
SyncerStep last_step) {
ScopedSessionContextConflictResolver scoped(session->context(),
&resolver_);
session->mutable_status_controller()->UpdateStartTime();
SyncerStep current_step = first_step;
SyncerStep next_step = current_step;
while (!ExitRequested()) {
TRACE_EVENT1("sync", "SyncerStateMachine",
"state", SyncerStepToString(current_step));
DVLOG(1) << "Syncer step:" << SyncerStepToString(current_step);
switch (current_step) {
case SYNCER_BEGIN:
// This isn't perfect, as we can end up bundling extensions activity
// intended for the next session into the current one. We could do a
// test-and-reset as with the source, but note that also falls short if
// the commit request fails (e.g. due to lost connection), as we will
// fall all the way back to the syncer thread main loop in that case,
// creating a new session when a connection is established, losing the
// records set here on the original attempt. This should provide us
// with the right data "most of the time", and we're only using this
// for analysis purposes, so Law of Large Numbers FTW.
session->context()->extensions_monitor()->GetAndClearRecords(
session->mutable_extensions_activity());
session->context()->PruneUnthrottledTypes(base::TimeTicks::Now());
session->SendEventNotification(SyncEngineEvent::SYNC_CYCLE_BEGIN);
next_step = CLEANUP_DISABLED_TYPES;
break;
case CLEANUP_DISABLED_TYPES: {
CleanupDisabledTypesCommand cleanup;
cleanup.Execute(session);
next_step = DOWNLOAD_UPDATES;
break;
}
case DOWNLOAD_UPDATES: {
// TODO(akalin): We may want to propagate this switch up
// eventually.
#if defined(OS_ANDROID)
const bool kCreateMobileBookmarksFolder = true;
#else
const bool kCreateMobileBookmarksFolder = false;
#endif
DownloadUpdatesCommand download_updates(kCreateMobileBookmarksFolder);
session->mutable_status_controller()->set_last_download_updates_result(
download_updates.Execute(session));
next_step = PROCESS_CLIENT_COMMAND;
break;
}
case PROCESS_CLIENT_COMMAND: {
ProcessClientCommand(session);
next_step = VERIFY_UPDATES;
break;
}
case VERIFY_UPDATES: {
VerifyUpdatesCommand verify_updates;
verify_updates.Execute(session);
next_step = PROCESS_UPDATES;
break;
}
case PROCESS_UPDATES: {
ProcessUpdatesCommand process_updates;
process_updates.Execute(session);
next_step = STORE_TIMESTAMPS;
break;
}
case STORE_TIMESTAMPS: {
StoreTimestampsCommand store_timestamps;
store_timestamps.Execute(session);
// We should download all of the updates before attempting to process
// them.
if (session->status_controller().ServerSaysNothingMoreToDownload() ||
!session->status_controller().download_updates_succeeded()) {
next_step = APPLY_UPDATES;
} else {
next_step = DOWNLOAD_UPDATES;
}
break;
}
case APPLY_UPDATES: {
ApplyUpdatesCommand apply_updates;
apply_updates.Execute(session);
if (last_step == APPLY_UPDATES) {
// We're in configuration mode, but we still need to run the
// SYNCER_END step.
last_step = SYNCER_END;
next_step = SYNCER_END;
} else {
next_step = BUILD_COMMIT_REQUEST;
}
break;
}
// These two steps are combined since they are executed within the same
// write transaction.
case BUILD_COMMIT_REQUEST: {
syncable::Directory* dir = session->context()->directory();
WriteTransaction trans(FROM_HERE, SYNCER, dir);
sessions::ScopedSetSessionWriteTransaction set_trans(session, &trans);
DVLOG(1) << "Getting the Commit IDs";
GetCommitIdsCommand get_commit_ids_command(
session->context()->max_commit_batch_size());
get_commit_ids_command.Execute(session);
if (!session->status_controller().commit_ids().empty()) {
DVLOG(1) << "Building a commit message";
BuildCommitCommand build_commit_command;
build_commit_command.Execute(session);
next_step = POST_COMMIT_MESSAGE;
} else {
next_step = RESOLVE_CONFLICTS;
}
break;
}
case POST_COMMIT_MESSAGE: {
PostCommitMessageCommand post_commit_command;
session->mutable_status_controller()->set_last_post_commit_result(
post_commit_command.Execute(session));
next_step = PROCESS_COMMIT_RESPONSE;
break;
}
case PROCESS_COMMIT_RESPONSE: {
ProcessCommitResponseCommand process_response_command;
session->mutable_status_controller()->
set_last_process_commit_response_result(
process_response_command.Execute(session));
next_step = RESOLVE_CONFLICTS;
break;
}
case RESOLVE_CONFLICTS: {
StatusController* status = session->mutable_status_controller();
status->reset_conflicts_resolved();
ResolveConflictsCommand resolve_conflicts_command;
resolve_conflicts_command.Execute(session);
// Has ConflictingUpdates includes both resolvable and unresolvable
// conflicts. If we have either, we want to attempt to reapply.
if (status->HasConflictingUpdates())
next_step = APPLY_UPDATES_TO_RESOLVE_CONFLICTS;
else
next_step = SYNCER_END;
break;
}
case APPLY_UPDATES_TO_RESOLVE_CONFLICTS: {
StatusController* status = session->mutable_status_controller();
DVLOG(1) << "Applying updates to resolve conflicts";
ApplyUpdatesCommand apply_updates;
// We only care to resolve conflicts again if we made progress on the
// simple conflicts.
int before_blocking_conflicting_updates =
status->TotalNumSimpleConflictingItems();
apply_updates.Execute(session);
int after_blocking_conflicting_updates =
status->TotalNumSimpleConflictingItems();
// If the following call sets the conflicts_resolved value to true,
// SyncSession::HasMoreToSync() will send us into another sync cycle
// after this one completes.
//
// TODO(rlarocque, 109072): Make conflict resolution not require
// extra sync cycles/GetUpdates.
status->update_conflicts_resolved(before_blocking_conflicting_updates >
after_blocking_conflicting_updates);
next_step = SYNCER_END;
break;
}
case CLEAR_PRIVATE_DATA: {
ClearDataCommand clear_data_command;
clear_data_command.Execute(session);
next_step = SYNCER_END;
break;
}
case SYNCER_END: {
session->SendEventNotification(SyncEngineEvent::SYNC_CYCLE_ENDED);
next_step = SYNCER_END;
break;
}
default:
LOG(ERROR) << "Unknown command: " << current_step;
}
DVLOG(2) << "last step: " << SyncerStepToString(last_step) << ", "
<< "current step: " << SyncerStepToString(current_step) << ", "
<< "next step: " << SyncerStepToString(next_step) << ", "
<< "snapshot: " << session->TakeSnapshot().ToString();
if (last_step == current_step)
break;
current_step = next_step;
}
}
void Syncer::ProcessClientCommand(sessions::SyncSession* session) {
const ClientToServerResponse& response =
session->status_controller().updates_response();
if (!response.has_client_command())
return;
const ClientCommand& command = response.client_command();
// The server limits the number of items a client can commit in one batch.
if (command.has_max_commit_batch_size()) {
session->context()->set_max_commit_batch_size(
command.max_commit_batch_size());
}
if (command.has_set_sync_long_poll_interval()) {
session->delegate()->OnReceivedLongPollIntervalUpdate(
TimeDelta::FromSeconds(command.set_sync_long_poll_interval()));
}
if (command.has_set_sync_poll_interval()) {
session->delegate()->OnReceivedShortPollIntervalUpdate(
TimeDelta::FromSeconds(command.set_sync_poll_interval()));
}
if (command.has_sessions_commit_delay_seconds()) {
session->delegate()->OnReceivedSessionsCommitDelay(
TimeDelta::FromSeconds(command.sessions_commit_delay_seconds()));
}
}
void CopyServerFields(syncable::Entry* src, syncable::MutableEntry* dest) {
dest->Put(SERVER_NON_UNIQUE_NAME, src->Get(SERVER_NON_UNIQUE_NAME));
dest->Put(SERVER_PARENT_ID, src->Get(SERVER_PARENT_ID));
dest->Put(SERVER_MTIME, src->Get(SERVER_MTIME));
dest->Put(SERVER_CTIME, src->Get(SERVER_CTIME));
dest->Put(SERVER_VERSION, src->Get(SERVER_VERSION));
dest->Put(SERVER_IS_DIR, src->Get(SERVER_IS_DIR));
dest->Put(SERVER_IS_DEL, src->Get(SERVER_IS_DEL));
dest->Put(IS_UNAPPLIED_UPDATE, src->Get(IS_UNAPPLIED_UPDATE));
dest->Put(SERVER_SPECIFICS, src->Get(SERVER_SPECIFICS));
dest->Put(SERVER_POSITION_IN_PARENT, src->Get(SERVER_POSITION_IN_PARENT));
}
void ClearServerData(syncable::MutableEntry* entry) {
entry->Put(SERVER_NON_UNIQUE_NAME, "");
entry->Put(SERVER_PARENT_ID, syncable::GetNullId());
entry->Put(SERVER_MTIME, Time());
entry->Put(SERVER_CTIME, Time());
entry->Put(SERVER_VERSION, 0);
entry->Put(SERVER_IS_DIR, false);
entry->Put(SERVER_IS_DEL, false);
entry->Put(IS_UNAPPLIED_UPDATE, false);
entry->Put(SERVER_SPECIFICS, sync_pb::EntitySpecifics::default_instance());
entry->Put(SERVER_POSITION_IN_PARENT, 0);
}
} // namespace browser_sync
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