summaryrefslogtreecommitdiffstats
path: root/sync/engine/update_applicator.h
blob: 290a76cbd526708b99b8c53682f75e128d92cc40 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// An UpdateApplicator is used to iterate over a number of unapplied updates,
// applying them to the client using the given syncer session.
//
// UpdateApplicator might resemble an iterator, but it actually keeps retrying
// failed updates until no remaining updates can be successfully applied.

#ifndef SYNC_ENGINE_UPDATE_APPLICATOR_H_
#define SYNC_ENGINE_UPDATE_APPLICATOR_H_

#include <vector>

#include "base/basictypes.h"
#include "base/port.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/syncable/syncable_id.h"
#include "sync/sessions/status_controller.h"

namespace syncer {

namespace sessions {
class StatusController;
class UpdateProgress;
}

namespace syncable {
class WriteTransaction;
class Entry;
}

class ConflictResolver;
class Cryptographer;

class UpdateApplicator {
 public:
  typedef std::vector<int64>::iterator UpdateIterator;

  UpdateApplicator(Cryptographer* cryptographer,
                   const ModelSafeRoutingInfo& routes,
                   ModelSafeGroup group_filter);
  ~UpdateApplicator();

  // Attempt to apply the specified updates.
  void AttemptApplications(syncable::WriteTransaction* trans,
                           const std::vector<int64>& handles,
                           sessions::StatusController* status);

  // This class does not automatically save its progress into the
  // SyncSession -- to get that to happen, call this method after update
  // application is finished (i.e., when AttemptOneAllocation stops returning
  // true).
  void SaveProgressIntoSessionState(
      std::set<syncable::Id>* simple_conflict_ids,
      sessions::UpdateProgress* update_progress);

 private:
  // Track the status of all applications.
  class ResultTracker {
   public:
     explicit ResultTracker();
     virtual ~ResultTracker();
     void AddSimpleConflict(syncable::Id);
     void AddEncryptionConflict(syncable::Id);
     void AddHierarchyConflict(syncable::Id);
     void AddSuccess(syncable::Id);
     void SaveProgress(std::set<syncable::Id>* simple_conflict_ids,
                       sessions::UpdateProgress* update_progress);
     void ClearHierarchyConflicts();

     // Returns true iff conflicting_ids_ is empty. Does not check
     // encryption_conflict_ids_.
     bool no_conflicts() const;
   private:
    std::set<syncable::Id> conflicting_ids_;
    std::set<syncable::Id> successful_ids_;
    std::set<syncable::Id> encryption_conflict_ids_;
    std::set<syncable::Id> hierarchy_conflict_ids_;
  };

  // If true, AttemptOneApplication will skip over |entry| and return true.
  bool SkipUpdate(const syncable::Entry& entry);

  // Used to decrypt sensitive sync nodes.
  Cryptographer* cryptographer_;

  ModelSafeGroup group_filter_;

  const ModelSafeRoutingInfo routing_info_;

  // Track the result of the attempts to update applications.
  ResultTracker application_results_;

  DISALLOW_COPY_AND_ASSIGN(UpdateApplicator);
};

}  // namespace syncer

#endif  // SYNC_ENGINE_UPDATE_APPLICATOR_H_