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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// SyncSessionContext encapsulates the contextual information and engine
// components specific to a SyncSession. A context is accessible via
// a SyncSession so that session SyncerCommands and parts of the engine have
// a convenient way to access other parts. In this way it can be thought of as
// the surrounding environment for the SyncSession. The components of this
// environment are either valid or not valid for the entire context lifetime,
// or they are valid for explicitly scoped periods of time by using Scoped
// installation utilities found below. This means that the context assumes no
// ownership whatsoever of any object that was not created by the context
// itself.
//
// It can only be used from the SyncerThread.
#ifndef SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_
#define SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_
#pragma once
#include <map>
#include <string>
#include <vector>
#include "base/time.h"
#include "sync/engine/sync_engine_event.h"
#include "sync/engine/syncer_types.h"
#include "sync/engine/traffic_recorder.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/sessions/debug_info_getter.h"
namespace syncable {
class Directory;
}
namespace browser_sync {
class ConflictResolver;
class ExtensionsActivityMonitor;
class ServerConnectionManager;
class ThrottledDataTypeTracker;
// Default number of items a client can commit in a single message.
static const int kDefaultMaxCommitBatchSize = 25;
namespace sessions {
class ScopedSessionContextConflictResolver;
class TestScopedSessionEventListener;
class SyncSessionContext {
public:
SyncSessionContext(ServerConnectionManager* connection_manager,
syncable::Directory* directory,
const ModelSafeRoutingInfo& model_safe_routing_info,
const std::vector<ModelSafeWorker*>& workers,
ExtensionsActivityMonitor* extensions_activity_monitor,
ThrottledDataTypeTracker* throttled_data_type_tracker,
const std::vector<SyncEngineEventListener*>& listeners,
DebugInfoGetter* debug_info_getter,
browser_sync::TrafficRecorder* traffic_recorder);
~SyncSessionContext();
ConflictResolver* resolver() { return resolver_; }
ServerConnectionManager* connection_manager() {
return connection_manager_;
}
syncable::Directory* directory() {
return directory_;
}
const ModelSafeRoutingInfo& routing_info() const {
return routing_info_;
}
void set_routing_info(const ModelSafeRoutingInfo& routing_info) {
routing_info_ = routing_info;
}
const std::vector<ModelSafeWorker*> workers() const {
return workers_;
}
ExtensionsActivityMonitor* extensions_monitor() {
return extensions_activity_monitor_;
}
ThrottledDataTypeTracker* throttled_data_type_tracker() {
return throttled_data_type_tracker_;
}
DebugInfoGetter* debug_info_getter() {
return debug_info_getter_;
}
// Talk notification status.
void set_notifications_enabled(bool enabled) {
notifications_enabled_ = enabled;
}
bool notifications_enabled() { return notifications_enabled_; }
// Account name, set once a directory has been opened.
void set_account_name(const std::string& name) {
DCHECK(account_name_.empty());
account_name_ = name;
}
const std::string& account_name() const { return account_name_; }
void set_max_commit_batch_size(int batch_size) {
max_commit_batch_size_ = batch_size;
}
int32 max_commit_batch_size() const { return max_commit_batch_size_; }
const ModelSafeRoutingInfo& previous_session_routing_info() const {
return previous_session_routing_info_;
}
void set_previous_session_routing_info(const ModelSafeRoutingInfo& info) {
previous_session_routing_info_ = info;
}
void NotifyListeners(const SyncEngineEvent& event) {
FOR_EACH_OBSERVER(SyncEngineEventListener, listeners_,
OnSyncEngineEvent(event));
}
browser_sync::TrafficRecorder* traffic_recorder() {
return traffic_recorder_;
}
private:
// Rather than force clients to set and null-out various context members, we
// extend our encapsulation boundary to scoped helpers that take care of this
// once they are allocated. See definitions of these below.
friend class ScopedSessionContextConflictResolver;
friend class TestScopedSessionEventListener;
// This is installed by Syncer objects when needed and may be NULL.
ConflictResolver* resolver_;
ObserverList<SyncEngineEventListener> listeners_;
ServerConnectionManager* const connection_manager_;
syncable::Directory* const directory_;
// A cached copy of SyncBackendRegistrar's routing info.
// Must be updated manually when SBR's state is modified.
ModelSafeRoutingInfo routing_info_;
// The set of ModelSafeWorkers. Used to execute tasks of various threads.
const std::vector<ModelSafeWorker*> workers_;
// We use this to stuff extensions activity into CommitMessages so the server
// can correlate commit traffic with extension-related bookmark mutations.
ExtensionsActivityMonitor* extensions_activity_monitor_;
// Kept up to date with talk events to determine whether notifications are
// enabled. True only if the notification channel is authorized and open.
bool notifications_enabled_;
// The name of the account being synced.
std::string account_name_;
// The server limits the number of items a client can commit in one batch.
int max_commit_batch_size_;
// Some routing info history to help us clean up types that get disabled
// by the user.
ModelSafeRoutingInfo previous_session_routing_info_;
ThrottledDataTypeTracker* throttled_data_type_tracker_;
// We use this to get debug info to send to the server for debugging
// client behavior on server side.
DebugInfoGetter* const debug_info_getter_;
browser_sync::TrafficRecorder* traffic_recorder_;
DISALLOW_COPY_AND_ASSIGN(SyncSessionContext);
};
// Installs a ConflictResolver to a given session context for the lifetime of
// the ScopedSessionContextConflictResolver. There should never be more than
// one ConflictResolver in the system, so it is an error to use this if the
// context already has a resolver.
class ScopedSessionContextConflictResolver {
public:
// Note: |context| and |resolver| should outlive |this|.
ScopedSessionContextConflictResolver(SyncSessionContext* context,
ConflictResolver* resolver)
: context_(context), resolver_(resolver) {
DCHECK(NULL == context->resolver_);
context->resolver_ = resolver;
}
~ScopedSessionContextConflictResolver() {
context_->resolver_ = NULL;
}
private:
SyncSessionContext* context_;
ConflictResolver* resolver_;
DISALLOW_COPY_AND_ASSIGN(ScopedSessionContextConflictResolver);
};
} // namespace sessions
} // namespace browser_sync
#endif // SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_
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