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description("Ensure correct behavior of canvas with strokeRect using a gradient strokeStyle and a shadow");
function print(message, color)
{
var paragraph = document.createElement("div");
paragraph.appendChild(document.createTextNode(message));
paragraph.style.fontFamily = "monospace";
if (color)
paragraph.style.color = color;
document.getElementById("console").appendChild(paragraph);
}
function shouldBeAround(a, b)
{
var evalA;
try {
evalA = eval(a);
} catch(e) {
evalA = e;
}
if (Math.abs(evalA - b) < 15)
print("PASS " + a + " is around " + b , "green")
else
print("FAIL " + a + " is not around " + b + " (actual: " + evalA + ")", "red");
}
var canvas = document.createElement('canvas');
document.body.appendChild(canvas);
canvas.setAttribute('width', '600');
canvas.setAttribute('height', '1100');
var ctx = canvas.getContext('2d');
var gradient = ctx.createLinearGradient(0, 0, 300, 0);
gradient.addColorStop(0, 'rgba(0, 0, 255, 0.5)');
gradient.addColorStop(1, 'rgba(0, 0, 255, 0.5)');
ctx.save();
ctx.strokeStyle = gradient;
ctx.shadowColor = 'rgba(255, 0, 0, 0.5)';
ctx.shadowOffsetX = 250;
ctx.lineWidth = 25;
var side = 200;
// Alpha shadow.
ctx.shadowBlur = 0;
ctx.strokeRect(50, 50, side, side);
// Blurry shadow.
ctx.shadowBlur = 10;
ctx.strokeRect(50, 300, side, side);
ctx.rotate(Math.PI / 2);
// Rotated alpha shadow.
ctx.shadowBlur = 0;
ctx.strokeRect(550, -250, side, side);
// Rotated blurry shadow.
ctx.shadowBlur = 10;
ctx.strokeRect(800, -250, side, side);
ctx.restore();
var imageData, data;
ctx.fillStyle = 'black';
function test(alphaTestFunction, x, y, r, g, b, a) {
// Get pixel.
imageData = ctx.getImageData(x, y, 1, 1);
data = imageData.data;
// Test pixel color components.
shouldBe('data[0]', r+'');
shouldBe('data[1]', g+'');
shouldBe('data[2]', b+'');
alphaTestFunction('data[3]', a+'');
// Plot test point.
ctx.fillRect(x, y, 3, 3);
}
print('Verifying alpha shadow...');
test(shouldBe, 400, 150, 0, 0, 0, 0);
test(shouldBe, 400, 75, 0, 0, 0, 0);
test(shouldBe, 400, 225, 0, 0, 0, 0);
test(shouldBe, 325, 150, 0, 0, 0, 0);
test(shouldBe, 475, 150, 0, 0, 0, 0);
test(shouldBeAround, 400, 50, 255, 0, 0, 64);
test(shouldBeAround, 500, 150, 255, 0, 0, 64);
test(shouldBeAround, 400, 250, 255, 0, 0, 64);
test(shouldBeAround, 300, 150, 255, 0, 0, 64);
test(shouldBe, 400, 25, 0, 0, 0, 0);
test(shouldBe, 525, 150, 0, 0, 0, 0);
test(shouldBe, 400, 275, 0, 0, 0, 0);
test(shouldBe, 275, 150, 0, 0, 0, 0);
print(' ');
print('Verifying blurry shadow...');
test(shouldBe, 400, 400, 0, 0, 0, 0);
test(shouldBe, 400, 325, 0, 0, 0, 0);
test(shouldBe, 475, 400, 0, 0, 0, 0);
test(shouldBe, 400, 475, 0, 0, 0, 0);
test(shouldBe, 325, 400, 0, 0, 0, 0);
test(shouldBeAround, 400, 300, 255, 0, 0, 64);
test(shouldBeAround, 400, 500, 255, 0, 0, 64);
test(shouldBeAround, 300, 400, 255, 0, 0, 64);
test(shouldBeAround, 500, 400, 255, 0, 0, 64);
test(shouldBe, 525, 400, 0, 0, 0, 0);
test(shouldBe, 275, 400, 0, 0, 0, 0);
print(' ');
print('Verifying rotated alpha shadow...');
test(shouldBe, 400, 650, 0, 0, 0, 0);
test(shouldBe, 400, 575, 0, 0, 0, 0);
test(shouldBe, 400, 725, 0, 0, 0, 0);
test(shouldBe, 325, 650, 0, 0, 0, 0);
test(shouldBe, 475, 650, 0, 0, 0, 0);
test(shouldBeAround, 400, 550, 255, 0, 0, 64);
test(shouldBeAround, 500, 650, 255, 0, 0, 64);
test(shouldBeAround, 400, 750, 255, 0, 0, 64);
test(shouldBeAround, 300, 650, 255, 0, 0, 64);
test(shouldBe, 400, 525, 0, 0, 0, 0);
test(shouldBe, 525, 650, 0, 0, 0, 0);
test(shouldBe, 400, 775, 0, 0, 0, 0);
test(shouldBe, 275, 650, 0, 0, 0, 0);
print(' ');
print('Verifying rotated blurry shadow...');
test(shouldBe, 400, 900, 0, 0, 0, 0);
test(shouldBe, 400, 825, 0, 0, 0, 0);
test(shouldBe, 475, 900, 0, 0, 0, 0);
test(shouldBe, 400, 975, 0, 0, 0, 0);
test(shouldBe, 325, 900, 0, 0, 0, 0);
test(shouldBeAround, 400, 800, 255, 0, 0, 64);
test(shouldBeAround, 400, 1000, 255, 0, 0, 64);
test(shouldBeAround, 300, 900, 255, 0, 0, 64);
test(shouldBeAround, 500, 900, 255, 0, 0, 64);
test(shouldBe, 525, 900, 0, 0, 0, 0);
test(shouldBe, 275, 900, 0, 0, 0, 0);
test(shouldBe, 400, 1025, 0, 0, 0, 0);
print(' ');
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