1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
|
/*
* libjingle
* Copyright 2004--2005, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <cassert>
#include <algorithm>
#ifdef OSX
#include <errno.h>
#endif
#include "talk/base/firewallsocketserver.h"
#include "talk/base/asyncsocket.h"
#include "talk/base/logging.h"
namespace talk_base {
class FirewallSocket : public AsyncSocketAdapter {
public:
FirewallSocket(FirewallSocketServer * server, AsyncSocket * socket, int type)
: AsyncSocketAdapter(socket), server_(server), type_(type) {
}
FirewallSocket(FirewallSocketServer * server, Socket * socket, int type)
: AsyncSocketAdapter(socket), server_(server), type_(type) {
}
virtual int Connect(const SocketAddress& addr) {
if (type_ == SOCK_STREAM) {
if (!server_->Check(FP_TCP, FD_OUT, addr)) {
//LOG(INFO) << "FirewallSocket::Connect - Outbound TCP connection denied";
// Note: handle this asynchronously?
SetError(EHOSTUNREACH);
return SOCKET_ERROR;
}
}
return AsyncSocketAdapter::Connect(addr);
}
virtual int Send(const void * pv, size_t cb) {
if (type_ == SOCK_DGRAM) {
if (!server_->Check(FP_UDP, FD_OUT, GetRemoteAddress())) {
//LOG(INFO) << "FirewallSocket::Send - Outbound UDP packet dropped";
return static_cast<int>(cb);
}
}
return AsyncSocketAdapter::Send(pv, cb);
}
virtual int SendTo(const void * pv, size_t cb, const SocketAddress& addr) {
if (type_ == SOCK_DGRAM) {
if (!server_->Check(FP_UDP, FD_OUT, addr)) {
//LOG(INFO) << "FirewallSocket::SendTo - Outbound UDP packet dropped";
return static_cast<int>(cb);
}
}
return AsyncSocketAdapter::SendTo(pv, cb, addr);
}
virtual int Recv(void * pv, size_t cb) {
if (type_ == SOCK_DGRAM) {
if (!server_->Check(FP_UDP, FD_IN, GetRemoteAddress())) {
while (true) {
int res = AsyncSocketAdapter::Recv(pv, cb);
if (res <= 0)
return res;
//LOG(INFO) << "FirewallSocket::Recv - Inbound UDP packet dropped";
}
}
}
return AsyncSocketAdapter::Recv(pv, cb);
}
virtual int RecvFrom(void * pv, size_t cb, SocketAddress * paddr) {
if (type_ == SOCK_DGRAM) {
while (true) {
int res = AsyncSocketAdapter::RecvFrom(pv, cb, paddr);
if (res <= 0)
return res;
if (server_->Check(FP_UDP, FD_IN, *paddr))
return res;
//LOG(INFO) << "FirewallSocket::RecvFrom - Inbound UDP packet dropped";
}
}
return AsyncSocketAdapter::RecvFrom(pv, cb, paddr);
}
virtual Socket * Accept(SocketAddress *paddr) {
while (Socket * sock = AsyncSocketAdapter::Accept(paddr)) {
if (server_->Check(FP_TCP, FD_IN, *paddr))
return sock;
sock->Close();
delete sock;
//LOG(INFO) << "FirewallSocket::Accept - Inbound TCP connection denied";
}
return 0;
}
private:
FirewallSocketServer * server_;
int type_;
};
FirewallSocketServer::FirewallSocketServer(SocketServer * server, FirewallManager * manager) : server_(server), manager_(manager) {
if (manager_)
manager_->AddServer(this);
}
FirewallSocketServer::~FirewallSocketServer() {
if (manager_)
manager_->RemoveServer(this);
}
void FirewallSocketServer::AddRule(bool allow, FirewallProtocol p, FirewallDirection d, const SocketAddress& addr) {
Rule r;
r.allow = allow;
r.p = p;
r.d = d;
r.addr = addr;
CritScope scope(&crit_);
rules_.push_back(r);
}
void FirewallSocketServer::ClearRules() {
CritScope scope(&crit_);
rules_.clear();
}
bool FirewallSocketServer::Check(FirewallProtocol p, FirewallDirection d, const SocketAddress& addr) {
CritScope scope(&crit_);
for (size_t i=0; i<rules_.size(); ++i) {
const Rule& r = rules_[i];
if ((r.p != p) && (r.p != FP_ANY))
continue;
if ((r.d != d) && (r.d != FD_ANY))
continue;
if ((r.addr.ip() != addr.ip()) && !r.addr.IsAny())
continue;
if ((r.addr.port() != addr.port()) && (r.addr.port() != 0))
continue;
return r.allow;
}
return true;
}
Socket* FirewallSocketServer::CreateSocket(int type) {
return WrapSocket(server_->CreateSocket(type), type);
}
AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int type) {
return WrapSocket(server_->CreateAsyncSocket(type), type);
}
Socket * FirewallSocketServer::WrapSocket(Socket * sock, int type) {
if (!sock)
return NULL;
return new FirewallSocket(this, sock, type);
}
AsyncSocket * FirewallSocketServer::WrapSocket(AsyncSocket * sock, int type) {
if (!sock)
return NULL;
return new FirewallSocket(this, sock, type);
}
FirewallManager::FirewallManager() {
}
FirewallManager::~FirewallManager() {
assert(servers_.empty());
}
void FirewallManager::AddServer(FirewallSocketServer * server) {
CritScope scope(&crit_);
servers_.push_back(server);
}
void FirewallManager::RemoveServer(FirewallSocketServer * server) {
CritScope scope(&crit_);
servers_.erase(std::remove(servers_.begin(), servers_.end(), server), servers_.end());
}
void FirewallManager::AddRule(bool allow, FirewallProtocol p, FirewallDirection d, const SocketAddress& addr) {
CritScope scope(&crit_);
for (std::vector<FirewallSocketServer *>::const_iterator it = servers_.begin(); it != servers_.end(); ++it) {
(*it)->AddRule(allow, p, d, addr);
}
}
void FirewallManager::ClearRules() {
CritScope scope(&crit_);
for (std::vector<FirewallSocketServer *>::const_iterator it = servers_.begin(); it != servers_.end(); ++it) {
(*it)->ClearRules();
}
}
} // namespace talk_base
|