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# Copyright (c) 2012 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
from code import Code
from model import PropertyType
import cpp_util
import model
import os
import schema_util
class HGenerator(object):
"""A .h generator for a namespace.
"""
def __init__(self, namespace, cpp_type_generator):
self._cpp_type_generator = cpp_type_generator
self._namespace = namespace
self._target_namespace = (
self._cpp_type_generator.GetCppNamespaceName(self._namespace))
def Generate(self):
"""Generates a Code object with the .h for a single namespace.
"""
c = Code()
(c.Append(cpp_util.CHROMIUM_LICENSE)
.Append()
.Append(cpp_util.GENERATED_FILE_MESSAGE % self._namespace.source_file)
.Append()
)
ifndef_name = cpp_util.GenerateIfndefName(self._namespace.source_file_dir,
self._target_namespace)
(c.Append('#ifndef %s' % ifndef_name)
.Append('#define %s' % ifndef_name)
.Append('#pragma once')
.Append()
.Append('#include <string>')
.Append('#include <vector>')
.Append()
.Append('#include "base/basictypes.h"')
.Append('#include "base/memory/linked_ptr.h"')
.Append('#include "base/memory/scoped_ptr.h"')
.Append('#include "base/values.h"')
.Append('#include "tools/json_schema_compiler/any.h"')
.Append()
)
c.Concat(self._cpp_type_generator.GetRootNamespaceStart())
# TODO(calamity): These forward declarations should be #includes to allow
# $ref types from other files to be used as required params. This requires
# some detangling of windows and tabs which will currently lead to circular
# #includes.
forward_declarations = (
self._cpp_type_generator.GenerateForwardDeclarations())
if not forward_declarations.IsEmpty():
(c.Append()
.Concat(forward_declarations)
.Append()
)
c.Concat(self._cpp_type_generator.GetNamespaceStart())
c.Append()
if self._namespace.properties:
(c.Append('//')
.Append('// Properties')
.Append('//')
.Append()
)
for property in self._namespace.properties.values():
property_code = self._cpp_type_generator.GeneratePropertyValues(
property,
'extern const %(type)s %(name)s;')
if property_code:
c.Concat(property_code).Append()
if self._namespace.types:
(c.Append('//')
.Append('// Types')
.Append('//')
.Append()
)
for type_ in self._FieldDependencyOrder():
(c.Concat(self._GenerateType(type_))
.Append()
)
if self._namespace.functions:
(c.Append('//')
.Append('// Functions')
.Append('//')
.Append()
)
for function in self._namespace.functions.values():
(c.Concat(self._GenerateFunction(function))
.Append()
)
(c.Concat(self._cpp_type_generator.GetNamespaceEnd())
.Concat(self._cpp_type_generator.GetRootNamespaceEnd())
.Append()
.Append('#endif // %s' % ifndef_name)
.Append()
)
return c
def _FieldDependencyOrder(self):
"""Generates the list of types in the current namespace in an order in which
depended-upon types appear before types which depend on them.
"""
dependency_order = []
def ExpandType(path, type_):
if type_ in path:
raise ValueError("Illegal circular dependency via cycle " +
", ".join(map(lambda x: x.name, path + [type_])))
for prop in type_.properties.values():
if not prop.optional and prop.type_ == PropertyType.REF:
ExpandType(path + [type_], self._namespace.types[prop.ref_type])
if not type_ in dependency_order:
dependency_order.append(type_)
for type_ in self._namespace.types.values():
ExpandType([], type_)
return dependency_order
def _GenerateEnumDeclaration(self, enum_name, prop, values):
"""Generate the declaration of a C++ enum for the given property and
values.
"""
c = Code()
c.Sblock('enum %s {' % enum_name)
if prop.optional:
c.Append(self._cpp_type_generator.GetEnumNoneValue(prop) + ',')
for value in values:
c.Append(self._cpp_type_generator.GetEnumValue(prop, value) + ',')
(c.Eblock('};')
.Append()
)
return c
def _GenerateFields(self, props):
"""Generates the field declarations when declaring a type.
"""
c = Code()
# Generate the enums needed for any fields with "choices"
for prop in props:
if prop.type_ == PropertyType.CHOICES:
enum_name = self._cpp_type_generator.GetChoicesEnumType(prop)
c.Append('%s %s_type;' % (enum_name, prop.unix_name))
c.Append()
for prop in self._cpp_type_generator.GetExpandedChoicesInParams(props):
if prop.description:
c.Comment(prop.description)
c.Append('%s %s;' % (
self._cpp_type_generator.GetType(prop, wrap_optional=True),
prop.unix_name))
c.Append()
return c
def _GenerateType(self, type_):
"""Generates a struct for a type.
"""
classname = cpp_util.Classname(schema_util.StripSchemaNamespace(type_.name))
c = Code()
if type_.functions:
# Types with functions are not instantiable in C++ because they are
# handled in pure Javascript and hence have no properties or
# additionalProperties.
if type_.properties:
raise NotImplementedError('\n'.join(model.GetModelHierarchy(type_)) +
'\nCannot generate both functions and properties on a type')
c.Sblock('namespace %(classname)s {')
for function in type_.functions.values():
(c.Concat(self._GenerateFunction(function))
.Append()
)
c.Eblock('}')
elif type_.type_ == PropertyType.ARRAY:
if type_.description:
c.Comment(type_.description)
c.Append('typedef std::vector<%(item_type)s> %(classname)s;')
c.Substitute({'classname': classname, 'item_type':
self._cpp_type_generator.GetType(type_.item_type,
wrap_optional=True)})
elif type_.type_ == PropertyType.STRING:
if type_.description:
c.Comment(type_.description)
c.Append('typedef std::string %(classname)s;')
c.Substitute({'classname': classname})
else:
if type_.description:
c.Comment(type_.description)
(c.Sblock('struct %(classname)s {')
.Append('~%(classname)s();')
.Append('%(classname)s();')
.Append()
.Concat(self._GeneratePropertyStructures(type_.properties.values()))
.Concat(self._GenerateFields(type_.properties.values()))
)
if type_.from_json:
(c.Comment('Populates a %s object from a Value. Returns'
' whether |out| was successfully populated.' % classname)
.Append(
'static bool Populate(const Value& value, %(classname)s* out);')
.Append()
)
if type_.from_client:
(c.Comment('Returns a new DictionaryValue representing the'
' serialized form of this %s object. Passes '
'ownership to caller.' % classname)
.Append('scoped_ptr<DictionaryValue> ToValue() const;')
)
(c.Eblock()
.Sblock(' private:')
.Append('DISALLOW_COPY_AND_ASSIGN(%(classname)s);')
.Eblock('};')
)
c.Substitute({'classname': classname})
return c
def _GenerateFunction(self, function):
"""Generates the structs for a function.
"""
c = Code()
(c.Sblock('namespace %s {' % cpp_util.Classname(function.name))
.Concat(self._GenerateFunctionParams(function))
.Append()
)
if function.callback:
(c.Concat(self._GenerateFunctionResult(function))
.Append()
)
c.Eblock('};')
return c
def _GenerateFunctionParams(self, function):
"""Generates the struct for passing parameters into a function.
"""
c = Code()
if function.params:
(c.Sblock('struct Params {')
.Concat(self._GeneratePropertyStructures(function.params))
.Concat(self._GenerateFields(function.params))
.Append('~Params();')
.Append()
.Append('static scoped_ptr<Params> Create(const ListValue& args);')
.Eblock()
.Sblock(' private:')
.Append('Params();')
.Append()
.Append('DISALLOW_COPY_AND_ASSIGN(Params);')
.Eblock('};')
)
return c
def _GeneratePropertyStructures(self, props):
"""Generate the structures required by a property such as OBJECT classes
and enums.
"""
c = Code()
for prop in props:
if prop.type_ == PropertyType.OBJECT:
c.Concat(self._GenerateType(prop))
c.Append()
elif prop.type_ == PropertyType.CHOICES:
c.Concat(self._GenerateEnumDeclaration(
self._cpp_type_generator.GetChoicesEnumType(prop),
prop,
[choice.type_.name for choice in prop.choices.values()]))
c.Concat(self._GeneratePropertyStructures(prop.choices.values()))
elif prop.type_ == PropertyType.ENUM:
enum_name = self._cpp_type_generator.GetType(prop)
c.Concat(self._GenerateEnumDeclaration(
enum_name,
prop,
prop.enum_values))
c.Append('static scoped_ptr<Value> CreateEnumValue(%s %s);' %
(enum_name, prop.unix_name))
return c
def _GenerateFunctionResult(self, function):
"""Generates functions for passing a function's result back.
"""
c = Code()
c.Sblock('namespace Result {')
params = function.callback.params
if not params:
c.Append('Value* Create();')
else:
c.Concat(self._GeneratePropertyStructures(params))
# If there is a single parameter, this is straightforward. However, if
# the callback parameter is of 'choices', this generates a Create method
# for each choice. This works because only 1 choice can be returned at a
# time.
for param in self._cpp_type_generator.GetExpandedChoicesInParams(params):
if param.description:
c.Comment(param.description)
if param.type_ == PropertyType.ANY:
c.Comment("Value* Result::Create(Value*) not generated "
"because it's redundant.")
continue
c.Append('Value* Create(const %s);' % cpp_util.GetParameterDeclaration(
param, self._cpp_type_generator.GetType(param)))
c.Eblock('};')
return c
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