summaryrefslogtreecommitdiffstats
path: root/tools/memory_watcher/memory_hook.h
blob: 131a38e19036eeed6853f5ecdf6f136e1f973ffa (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Static class for hooking Win32 API routines.  For now,
// we only add one watcher at a time.
//
// TODO(mbelshe):  Support multiple watchers.

#ifndef MEMORY_WATCHER_MEMORY_HOOK_
#define MEMORY_WATCHER_MEMORY_HOOK_

#include "base/logging.h"

// When allocating memory for internal use with the MemoryHook,
// we must always use the MemoryHook's heap; otherwise, the memory
// gets tracked, and it becomes an infinite loop (allocation() calls
// MemoryHook() which calls allocation(), etc).
//
// PrivateHookAllocator is an STL-friendly Allocator so that STL lists,
// maps, etc can be used on the global MemoryHook's heap.
template <class T>
class PrivateHookAllocator {
 public:
  // These type definitions are needed for stl allocators.
  typedef size_t    size_type;
  typedef ptrdiff_t difference_type;
  typedef T*        pointer;
  typedef const T*  const_pointer;
  typedef T&        reference;
  typedef const T&  const_reference;
  typedef T         value_type;

  PrivateHookAllocator() {}

  // Allocate memory for STL.
  pointer allocate(size_type n, const void * = 0) {
   return reinterpret_cast<T*>(MemoryHook::Alloc(n * sizeof(T)));
  }

  // Deallocate memory for STL.
  void deallocate(void* p, size_type) {
    if (p)
      MemoryHook::Free(p);
  }

  // Construct the object
  void construct(pointer p, const T& val) {
    new (reinterpret_cast<T*>(p))T(val);
  }

  // Destruct an object
  void destroy(pointer p) { p->~T(); }

  size_type max_size() const { return size_t(-1); }

  template <class U>
  struct rebind { typedef PrivateHookAllocator<U> other; };

  template <class U>
  PrivateHookAllocator(const PrivateHookAllocator<U>&) {}
};

// Classes which monitor memory from these hooks implement
// the MemoryObserver interface.
class MemoryObserver {
 public:
  // Track a pointer.  Will capture the current StackTrace.
  virtual void OnTrack(HANDLE heap, int32 id, int32 size) = 0;

  // Untrack a pointer, removing it from our list.
  virtual void OnUntrack(HANDLE heap, int32 id, int32 size) = 0;
};

class MemoryHook : MemoryObserver {
 public:
  // Initialize the MemoryHook.  Must be called before
  // registering watchers.  This can be called repeatedly,
  // but is not thread safe.
  static bool Initialize();

  // Returns true is memory allocations and deallocations
  // are being traced.
  static bool hooked() { return hooked_ != NULL; }

  // Register a class to receive memory allocation & deallocation
  // callbacks.  If we haven't hooked memory yet, this call will
  // force memory hooking to start.
  static bool RegisterWatcher(MemoryObserver* watcher);

  // Register a class to stop receiving callbacks.  If there are
  // no more watchers, this call will unhook memory.
  static bool UnregisterWatcher(MemoryObserver* watcher);

  // MemoryHook provides a private heap for allocating
  // unwatched memory.
  static void* Alloc(size_t size) {
    DCHECK(global_hook_ && global_hook_->heap_);
    return HeapAlloc(global_hook_->heap_, 0, size);
  }
  static void Free(void* ptr) {
    DCHECK(global_hook_ && global_hook_->heap_);
    HeapFree(global_hook_->heap_, 0, ptr);
  }

  // Access the global hook.  For internal use only from static "C"
  // hooks.
  static MemoryHook* hook() { return global_hook_; }

  // MemoryObserver interface.
  virtual void OnTrack(HANDLE hHeap, int32 id, int32 size);
  virtual void OnUntrack(HANDLE hHeap, int32 id, int32 size);

 private:
  MemoryHook();
  ~MemoryHook();

  // Enable memory tracing.  When memory is 'hooked',
  // MemoryWatchers which have registered will be called
  // as memory is allocated and deallocated.
  static bool Hook();

  // Disables memory tracing.
  static bool Unhook();

  // Create our private heap
  bool CreateHeap();

  // Close our private heap.
  bool CloseHeap();

  MemoryObserver* watcher_;
  HANDLE heap_;   // An internal accounting heap.
  static bool hooked_;
  static MemoryHook* global_hook_;
};

#endif  // MEMORY_WATCHER_MEMORY_HOOK_