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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include <tlhelp32.h> // for CreateToolhelp32Snapshot()
#include <map>
#include "tools/memory_watcher/memory_watcher.h"
#include "base/file_util.h"
#include "base/lock.h"
#include "base/logging.h"
#include "base/stats_counters.h"
#include "base/string_util.h"
#include "tools/memory_watcher/call_stack.h"
#include "tools/memory_watcher/preamble_patcher.h"
static StatsCounter mem_in_use("MemoryInUse.Bytes");
static StatsCounter mem_in_use_blocks("MemoryInUse.Blocks");
static StatsCounter mem_in_use_allocs("MemoryInUse.Allocs");
static StatsCounter mem_in_use_frees("MemoryInUse.Frees");
// ---------------------------------------------------------------------
MemoryWatcher::MemoryWatcher()
: file_(NULL),
hooked_(false),
in_track_(false),
block_map_size_(0) {
MemoryHook::Initialize();
CallStack::Initialize();
block_map_ = new CallStackMap();
stack_map_ = new CallStackIdMap();
// Register last - only after we're ready for notifications!
Hook();
}
MemoryWatcher::~MemoryWatcher() {
Unhook();
CloseLogFile();
// Pointers in the block_map are part of the MemoryHook heap. Be sure
// to delete the map before closing the heap.
delete block_map_;
}
void MemoryWatcher::Hook() {
DCHECK(!hooked_);
MemoryHook::RegisterWatcher(this);
hooked_ = true;
}
void MemoryWatcher::Unhook() {
if (hooked_) {
MemoryHook::UnregisterWatcher(this);
hooked_ = false;
}
}
void MemoryWatcher::OpenLogFile() {
DCHECK(file_ == NULL);
file_name_ = "memwatcher";
if (!log_name_.empty()) {
file_name_ += ".";
file_name_ += log_name_;
}
file_name_ += ".log";
char buf[16];
file_name_ += _itoa(GetCurrentProcessId(), buf, 10);
std::string tmp_name(file_name_);
tmp_name += ".tmp";
file_ = fopen(tmp_name.c_str(), "w+");
}
void MemoryWatcher::CloseLogFile() {
if (file_ != NULL) {
fclose(file_);
file_ = NULL;
std::wstring tmp_name = ASCIIToWide(file_name_);
tmp_name += L".tmp";
file_util::Move(FilePath::FromWStringHack(tmp_name),
FilePath::FromWStringHack(ASCIIToWide(file_name_)));
}
}
void MemoryWatcher::OnTrack(HANDLE heap, int32 id, int32 size) {
// AllocationStack overrides new/delete to not allocate
// from the main heap.
AllocationStack* stack = new AllocationStack(size);
{
// Don't track zeroes. It's a waste of time.
if (size == 0) {
delete stack;
return;
}
AutoLock lock(block_map_lock_);
// Ideally, we'd like to verify that the block being added
// here is not already in our list of tracked blocks. However,
// the lookup in our hash table is expensive and slows us too
// much. Uncomment this line if you think you need it.
//DCHECK(block_map_->find(id) == block_map_->end());
(*block_map_)[id] = stack;
CallStackIdMap::iterator it = stack_map_->find(stack->hash());
if (it != stack_map_->end()) {
it->second.size += size;
it->second.count++;
} else {
StackTrack tracker;
tracker.count = 1;
tracker.size = size;
tracker.stack = stack;
(*stack_map_)[stack->hash()] = tracker;
}
block_map_size_ += size;
}
mem_in_use.Set(block_map_size_);
mem_in_use_blocks.Increment();
mem_in_use_allocs.Increment();
}
void MemoryWatcher::OnUntrack(HANDLE heap, int32 id, int32 size) {
DCHECK(size >= 0);
// Don't bother with these.
if (size == 0)
return;
{
AutoLock lock(block_map_lock_);
// First, find the block in our block_map.
CallStackMap::iterator it = block_map_->find(id);
if (it != block_map_->end()) {
AllocationStack* stack = it->second;
CallStackIdMap::iterator id_it = stack_map_->find(stack->hash());
DCHECK(id_it != stack_map_->end());
id_it->second.size -= size;
id_it->second.count--;
DCHECK(id_it->second.count >= 0);
// If there are no more callstacks with this stack, then we
// have cleaned up all instances, and can safely delete the
// stack pointer in the stack_map.
bool safe_to_delete = true;
if (id_it->second.count == 0)
stack_map_->erase(id_it);
else if (id_it->second.stack == stack)
safe_to_delete = false; // we're still using the stack
block_map_size_ -= size;
block_map_->erase(id);
if (safe_to_delete)
delete stack;
} else {
// Untracked item. This happens a fair amount, and it is
// normal. A lot of time elapses during process startup
// before the allocation routines are hooked.
}
}
mem_in_use.Set(block_map_size_);
mem_in_use_blocks.Decrement();
mem_in_use_frees.Increment();
}
void MemoryWatcher::SetLogName(char* log_name) {
if (!log_name)
return;
log_name_ = log_name;
}
void MemoryWatcher::DumpLeaks() {
// We can only dump the leaks once. We'll cleanup the hooks here.
DCHECK(hooked_);
Unhook();
AutoLock lock(block_map_lock_);
OpenLogFile();
// Dump the stack map.
CallStackIdMap::iterator it = stack_map_->begin();
while (it != stack_map_->end()) {
fwprintf(file_, L"%d bytes, %d items (0x%x)\n",
it->second.size, it->second.count, it->first);
CallStack* stack = it->second.stack;
std::string output;
stack->ToString(&output);
fprintf(file_, "%s", output.c_str());
it++;
}
fprintf(file_, "Total Leaks: %d\n", block_map_->size());
fprintf(file_, "Total Stacks: %d\n", stack_map_->size());
fprintf(file_, "Total Bytes: %d\n", block_map_size_);
CloseLogFile();
}
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