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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/event.h"
#include "ui/aura/window.h"
namespace aura {
Event::Event(ui::EventType type, int flags)
: type_(type),
time_stamp_(base::Time::NowFromSystemTime()),
flags_(flags) {
Init();
}
Event::Event(NativeEvent native_event, ui::EventType type, int flags)
: type_(type),
time_stamp_(base::Time::NowFromSystemTime()),
flags_(flags) {
InitWithNativeEvent(native_event);
}
Event::Event(const Event& copy)
: native_event_(copy.native_event_),
type_(copy.type_),
time_stamp_(copy.time_stamp_),
flags_(copy.flags_) {
}
LocatedEvent::LocatedEvent(const LocatedEvent& model,
Window* source,
Window* target)
: Event(model),
location_(model.location_) {
if (target && target != source)
Window::ConvertPointToWindow(source, target, &location_);
}
LocatedEvent::LocatedEvent(ui::EventType type,
const gfx::Point& location,
int flags)
: Event(type, flags),
location_(location) {
}
MouseEvent::MouseEvent(const MouseEvent& model, Window* source, Window* target)
: LocatedEvent(model, source, target) {
}
MouseEvent::MouseEvent(const MouseEvent& model,
Window* source,
Window* target,
ui::EventType type)
: LocatedEvent(model, source, target) {
set_type(type);
}
MouseEvent::MouseEvent(ui::EventType type,
const gfx::Point& location,
int flags)
: LocatedEvent(type, location, flags) {
}
KeyEvent::KeyEvent(ui::EventType type,
ui::KeyboardCode key_code,
int flags)
: Event(type, flags),
key_code_(key_code) {
}
} // namespace aura
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