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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_ROOT_WINDOW_H_
#define UI_AURA_ROOT_WINDOW_H_
#pragma once
#include "ui/aura/window.h"
namespace aura {
namespace internal {
class FocusManager;
// A Window subclass that handles event targeting for certain types of
// MouseEvent.
class RootWindow : public Window {
public:
RootWindow();
virtual ~RootWindow();
// Handles a mouse event. Returns true if handled.
bool HandleMouseEvent(const MouseEvent& event);
// Handles a key event. Returns true if handled.
bool HandleKeyEvent(const KeyEvent& event);
// Overridden from Window:
virtual FocusManager* GetFocusManager() OVERRIDE;
private:
Window* mouse_pressed_handler_;
scoped_ptr<FocusManager> focus_manager_;
DISALLOW_COPY_AND_ASSIGN(RootWindow);
};
} // namespace internal
} // namespace aura
#endif // UI_AURA_ROOT_WINDOW_H_
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