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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/test/aura_test_base.h"
#include "ui/aura/env.h"
#include "ui/aura/monitor_manager.h"
#include "ui/aura/single_monitor_manager.h"
#include "ui/aura/root_window.h"
#include "ui/aura/test/test_screen.h"
#include "ui/aura/test/test_stacking_client.h"
#include "ui/aura/ui_controls_aura.h"
#include "ui/ui_controls/ui_controls.h"
namespace aura {
namespace test {
AuraTestBase::AuraTestBase() {
}
AuraTestBase::~AuraTestBase() {
}
void AuraTestBase::SetUp() {
testing::Test::SetUp();
root_window_.reset(Env::GetInstance()->monitor_manager()->
CreateRootWindowForPrimaryMonitor());
gfx::Screen::SetInstance(new aura::TestScreen(root_window_.get()));
ui_controls::InstallUIControlsAura(CreateUIControlsAura(root_window_.get()));
helper_.InitRootWindow(root_window());
helper_.SetUp();
stacking_client_.reset(new TestStackingClient(root_window()));
}
void AuraTestBase::TearDown() {
// Flush the message loop because we have pending release tasks
// and these tasks if un-executed would upset Valgrind.
RunAllPendingInMessageLoop();
stacking_client_.reset();
helper_.TearDown();
root_window_.reset();
testing::Test::TearDown();
}
void AuraTestBase::RunAllPendingInMessageLoop() {
helper_.RunAllPendingInMessageLoop(root_window());
}
} // namespace test
} // namespace aura
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