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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_TEST_TEST_SCREEN_H_
#define UI_AURA_TEST_TEST_SCREEN_H_
#pragma once
#include "base/compiler_specific.h"
#include "ui/gfx/screen_impl.h"
namespace aura {
class RootWindow;
// A minimal, testing Aura implementation of gfx::Screen.
class TestScreen : public gfx::ScreenImpl {
public:
explicit TestScreen(aura::RootWindow* root_window);
virtual ~TestScreen();
protected:
// gfx::ScreenImpl overrides:
virtual gfx::Point GetCursorScreenPoint() OVERRIDE;
virtual gfx::NativeWindow GetWindowAtCursorScreenPoint() OVERRIDE;
virtual int GetNumDisplays() OVERRIDE;
virtual gfx::Display GetDisplayNearestWindow(
gfx::NativeView view) const OVERRIDE;
virtual gfx::Display GetDisplayNearestPoint(
const gfx::Point& point) const OVERRIDE;
virtual gfx::Display GetPrimaryDisplay() const OVERRIDE;
private:
gfx::Display GetMonitor() const;
aura::RootWindow* root_window_;
DISALLOW_COPY_AND_ASSIGN(TestScreen);
};
} // namespace aura
#endif // UI_AURA_TEST_TEST_SCREEN_H_
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