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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_TEST_WINDOW_DELEGATE_H_
#define UI_AURA_TEST_WINDOW_DELEGATE_H_
#pragma once
#include "base/compiler_specific.h"
#include "ui/aura/window_delegate.h"
namespace aura {
namespace internal {
// WindowDelegate implementation with all methods stubbed out.
class TestWindowDelegate : public WindowDelegate {
public:
TestWindowDelegate();
virtual ~TestWindowDelegate();
// Overridden from WindowDelegate:
virtual void OnBoundsChanged(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds);
virtual void OnFocus() OVERRIDE;
virtual void OnBlur() OVERRIDE;
virtual bool OnKeyEvent(KeyEvent* event) OVERRIDE;
virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE;
virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE;
virtual bool OnMouseEvent(MouseEvent* event) OVERRIDE;
virtual bool ShouldActivate(MouseEvent* event) OVERRIDE;
virtual void OnActivated() OVERRIDE;
virtual void OnLostActive() OVERRIDE;
virtual void OnCaptureLost() OVERRIDE;
virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
virtual void OnWindowDestroying() OVERRIDE;
virtual void OnWindowDestroyed() OVERRIDE;
private:
DISALLOW_COPY_AND_ASSIGN(TestWindowDelegate);
};
} // namespace internal
} // namespace aura
#endif // UI_AURA_TEST_WINDOW_DELEGATE_H_
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