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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/logging.h"
#include "base/basictypes.h"
#include "base/message_loop.h"
#include "ui/aura/root_window.h"
#include "ui/aura/ui_controls_aura.h"
#include "ui/ui_controls/ui_controls_aura.h"
#include "ui/ui_controls/ui_controls_internal_win.h"
namespace aura {
namespace {
class UIControlsWin : public ui_controls::UIControlsAura {
public:
UIControlsWin(RootWindow* root_window) : root_window_(root_window) {
}
// UIControlsAura overrides:
virtual bool SendKeyPress(gfx::NativeWindow native_window,
ui::KeyboardCode key,
bool control,
bool shift,
bool alt,
bool command) {
DCHECK(!command); // No command key on Aura
HWND window = native_window->GetRootWindow()->GetAcceleratedWidget();
return ui_controls::internal::SendKeyPressImpl(
window, key, control, shift, alt, base::Closure());
}
virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow native_window,
ui::KeyboardCode key,
bool control,
bool shift,
bool alt,
bool command,
const base::Closure& task) {
DCHECK(!command); // No command key on Aura
HWND window = native_window->GetRootWindow()->GetAcceleratedWidget();
return ui_controls::internal::SendKeyPressImpl(
window, key, control, shift, alt, task);
}
virtual bool SendMouseMove(long x, long y) {
gfx::Point point(x, y);
root_window_->ConvertPointToNativeScreen(&point);
return ui_controls::internal::SendMouseMoveImpl(
point.x(), point.y(), base::Closure());
}
virtual bool SendMouseMoveNotifyWhenDone(long x,
long y,
const base::Closure& task) {
gfx::Point point(x, y);
root_window_->ConvertPointToNativeScreen(&point);
return ui_controls::internal::SendMouseMoveImpl(point.x(), point.y(), task);
}
virtual bool SendMouseEvents(ui_controls::MouseButton type, int state) {
return ui_controls::internal::SendMouseEventsImpl(
type, state, base::Closure());
}
virtual bool SendMouseEventsNotifyWhenDone(ui_controls::MouseButton type,
int state,
const base::Closure& task) {
return ui_controls::internal::SendMouseEventsImpl(type, state, task);
}
virtual bool SendMouseClick(ui_controls::MouseButton type) {
return SendMouseEvents(type, ui_controls::UP | ui_controls::DOWN);
}
virtual void RunClosureAfterAllPendingUIEvents(const base::Closure& closure) {
// On windows, posting UI events is synchronous so just post the closure.
MessageLoopForUI::current()->PostTask(FROM_HERE, closure);
}
private:
RootWindow* root_window_;
DISALLOW_COPY_AND_ASSIGN(UIControlsWin);
};
} // namespace
ui_controls::UIControlsAura* CreateUIControlsAura(RootWindow* root_window) {
return new UIControlsWin(root_window);
}
} // namespace aura
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