blob: 2d1107cd6d822a3685a22c7cb1ca68dea6426829 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_SHELL_SHELL_H_
#define UI_AURA_SHELL_SHELL_H_
#pragma once
#include <utility>
#include <vector>
#include "base/task.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "ui/aura/desktop_delegate.h"
namespace aura {
class Window;
}
namespace gfx{
class Rect;
}
namespace aura_shell {
// Shell is a singleton object that presents the Shell API and implements the
// Desktop's delegate interface.
class Shell : public aura::DesktopDelegate {
public:
// Upon creation, the Shell sets itself as the Desktop's delegate, which takes
// ownership of the Shell.
Shell();
virtual ~Shell();
static Shell* GetInstance();
void Init();
aura::Window* GetContainer(int container_id);
const aura::Window* GetContainer(int container_id) const;
void TileWindows();
void RestoreTiledWindows();
private:
typedef std::pair<aura::Window*, gfx::Rect> WindowAndBoundsPair;
// Overridden from aura::DesktopDelegate:
virtual void AddChildToDefaultParent(aura::Window* window) OVERRIDE;
virtual aura::Window* GetTopmostWindowToActivate(
aura::Window* ignore) const OVERRIDE;
static Shell* instance_;
std::vector<WindowAndBoundsPair> to_restore_;
ScopedRunnableMethodFactory<Shell> method_factory_;
DISALLOW_COPY_AND_ASSIGN(Shell);
};
} // namespace aura_shell
#endif // UI_AURA_SHELL_SHELL_H_
|