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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
#define UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
#pragma once
namespace ui {
class Animation;
// AnimationDelegate
//
// Implement this interface when you want to receive notifications about the
// state of an animation.
class AnimationDelegate {
public:
// Called when an animation has completed.
virtual void AnimationEnded(const Animation* animation) {}
// Called when an animation has progressed.
virtual void AnimationProgressed(const Animation* animation) {}
// Called when an animation has been canceled.
virtual void AnimationCanceled(const Animation* animation) {}
protected:
virtual ~AnimationDelegate() {}
};
} // namespace ui
#endif // UI_BASE_ANIMATION_ANIMATION_DELEGATE_H_
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