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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_COMPOSITOR_TEST_COMPOSITOR_H_
#define UI_GFX_COMPOSITOR_TEST_COMPOSITOR_H_
#pragma once
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/compiler_specific.h"
#include "ui/gfx/compositor/compositor.h"
namespace ui {
class TestCompositorDelegate;
// Trivial Compositor implementation that creates Textures of type TestTexture.
class TestCompositor : public ui::Compositor {
public:
explicit TestCompositor(CompositorDelegate* owner);
virtual ~TestCompositor();
// ui::Compositor:
virtual ui::Texture* CreateTexture() OVERRIDE;
virtual void OnNotifyStart(bool clear) OVERRIDE;
virtual void OnNotifyEnd() OVERRIDE;
virtual void Blur(const gfx::Rect& bounds) OVERRIDE;
virtual void DrawTree() OVERRIDE;
virtual void ReadPixels(SkBitmap* bitmap) OVERRIDE;
// A simple factory that creates a test compositor with a given delegate
static ui::Compositor* Create(ui::CompositorDelegate* owner);
protected:
virtual void OnWidgetSizeChanged() OVERRIDE;
private:
scoped_ptr<TestCompositorDelegate> owned_delegate_;
DISALLOW_COPY_AND_ASSIGN(TestCompositor);
};
} // namespace ui
#endif // UI_GFX_COMPOSITOR_TEST_COMPOSITOR_H_
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