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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/compositor/test_texture.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkDevice.h"
namespace ui {
// static
int TestTexture::live_count_ = 0;
TestTexture::TestTexture() {
live_count_++;
}
TestTexture::~TestTexture() {
live_count_--;
}
void TestTexture::SetCanvas(const SkCanvas& canvas,
const gfx::Point& origin,
const gfx::Size& overall_size) {
const SkBitmap& bitmap = canvas.getDevice()->accessBitmap(false);
bounds_of_last_paint_.SetRect(
origin.x(), origin.y(), bitmap.width(), bitmap.height());
}
void TestTexture::Draw(const ui::TextureDrawParams& params,
const gfx::Rect& clip_bounds) {
}
} // namespace ui
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