summaryrefslogtreecommitdiffstats
path: root/ui/gfx/native_theme_android.h
blob: 800c320d0cce372e2ead6c5efbd03d2a5a87842b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_NATIVE_THEME_ANDROID_H_
#define UI_GFX_NATIVE_THEME_ANDROID_H_

#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "skia/ext/platform_canvas.h"
#include "ui/gfx/native_theme.h"

namespace gfx {
class Rect;
class Size;

// Android theming API.
class NativeThemeAndroid : public NativeTheme {
 public:
  // Gets our singleton instance.
  static const NativeThemeAndroid* instance();

  // Return the size of the part.
  virtual Size GetPartSize(Part part,
                           State state,
                           const ExtraParams& extra) const OVERRIDE;

  // Paint the part to the canvas.
  virtual void Paint(SkCanvas* canvas,
                     Part part,
                     State state,
                     const gfx::Rect& rect,
                     const ExtraParams& extra) const OVERRIDE;

  virtual SkColor GetSystemColor(ColorId color_id) const OVERRIDE;

 private:
  NativeThemeAndroid();
  virtual ~NativeThemeAndroid();

  // Draw the arrow. Used by scrollbar and inner spin button.
  void PaintArrowButton(SkCanvas* gc,
                        const gfx::Rect& rect,
                        Part direction,
                        State state) const;

  // Draw the checkbox.
  void PaintCheckbox(SkCanvas* canvas,
                     State state,
                     const gfx::Rect& rect,
                     const ButtonExtraParams& button) const;

  // Draw the radio.
  void PaintRadio(SkCanvas* canvas,
                  State state,
                  const gfx::Rect& rect,
                  const ButtonExtraParams& button) const;

  // Draw the push button.
  void PaintButton(SkCanvas* canvas,
                   State state,
                   const gfx::Rect& rect,
                   const ButtonExtraParams& button) const;

  // Draw the text field.
  void PaintTextField(SkCanvas* canvas,
                      State state,
                      const gfx::Rect& rect,
                      const TextFieldExtraParams& text) const;

  // Draw the menu list.
  void PaintMenuList(SkCanvas* canvas,
                     State state,
                     const gfx::Rect& rect,
                     const MenuListExtraParams& menu_list) const;

  // Draw the slider track.
  void PaintSliderTrack(SkCanvas* canvas,
                        State state,
                        const gfx::Rect& rect,
                        const SliderExtraParams& slider) const;

  // Draw the slider thumb.
  void PaintSliderThumb(SkCanvas* canvas,
                        State state,
                        const gfx::Rect& rect,
                        const SliderExtraParams& slider) const;

  // Draw the inner spin button.
  void PaintInnerSpinButton(
      SkCanvas* canvas,
      State state,
      const gfx::Rect& rect,
      const InnerSpinButtonExtraParams& spin_button) const;

  // Draw the progress bar.
  void PaintProgressBar(
      SkCanvas* canvas,
      State state,
      const gfx::Rect& rect,
      const ProgressBarExtraParams& progress_bar) const;

  // Return true if there is intersection between the |canvas| and the given
  // rectangle.
  bool IntersectsClipRectInt(SkCanvas* canvas,
                             int x,
                             int y,
                             int w,
                             int h) const;

  // Draw the dest rectangle with the given bitmap which might be scaled if its
  // size is not same as target rectangle.
  void DrawBitmapInt(SkCanvas* canvas,
                     const SkBitmap& bitmap,
                     int src_x,
                     int src_y,
                     int src_w,
                     int src_h,
                     int dest_x,
                     int dest_y,
                     int dest_w,
                     int dest_h) const;

  // Draw the target rectangle with the |bitmap| accroding the given
  // |tile_scale_x| and |tile_scale_y|
  void DrawTiledImage(SkCanvas* canvas,
                      const SkBitmap& bitmap,
                      int src_x,
                      int src_y,
                      double tile_scale_x,
                      double tile_scale_y,
                      int dest_x,
                      int dest_y,
                      int w,
                      int h) const;

  // Return a new color which comes from the |hsv| by adjusting saturate and
  // brighten according |saturate_amount| and |brighten_amount|
  SkColor SaturateAndBrighten(SkScalar* hsv,
                              SkScalar saturate_amount,
                              SkScalar brighten_amount) const;

  void DrawVertLine(SkCanvas* canvas,
                    int x,
                    int y1,
                    int y2,
                    const SkPaint& paint) const;

  void DrawHorizLine(SkCanvas* canvas,
                     int x1,
                     int x2,
                     int y,
                     const SkPaint& paint) const;

  void DrawBox(SkCanvas* canvas,
               const gfx::Rect& rect,
               const SkPaint& paint) const;

  // Return the |value| if it is between |min| and |max|, otherwise the |min|
  // or |max| is returned dependent on which is mostly near the |value|.
  SkScalar Clamp(SkScalar value, SkScalar min, SkScalar max) const;

  // Used to return the color of scrollbar based on the color of thumb and
  // track.
  SkColor OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const;

  DISALLOW_COPY_AND_ASSIGN(NativeThemeAndroid);
};

}  // namespace gfx

#endif  // UI_GFX_NATIVE_THEME_ANDROID_H_