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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/point.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
#include "base/stringprintf.h"
namespace gfx {
template<>
PointBase<Point,int>::PointBase(int x, int y) : x_(x), y_(y) {
}
Point::Point() : PointBase<Point, int>(0, 0) {
}
Point::Point(int x, int y) : PointBase<Point, int>(x, y) {
}
#if defined(OS_WIN)
Point::Point(DWORD point) : PointBase<Point, int>(0, 0){
POINTS points = MAKEPOINTS(point);
set_x(points.x);
set_y(points.y);
}
Point::Point(const POINT& point) : PointBase<Point, int>(point.x, point.y) {
}
Point& Point::operator=(const POINT& point) {
set_x(point.x);
set_y(point.y);
return *this;
}
POINT Point::ToPOINT() const {
POINT p;
p.x = x();
p.y = y();
return p;
}
#elif defined(OS_MACOSX)
Point::Point(const CGPoint& point) : PointBase<Point, int>(point.x, point.y) {
}
CGPoint Point::ToCGPoint() const {
return CGPointMake(x(), y());
}
#endif
std::string Point::ToString() const {
return base::StringPrintf("%d,%d", x(), y());
}
} // namespace gfx
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