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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_POINT_F_H_
#define UI_GFX_POINT_F_H_
#include <string>
#include "ui/base/ui_export.h"
#include "ui/gfx/point_base.h"
namespace gfx {
// A floating version of gfx::Point.
class UI_EXPORT PointF : public PointBase<PointF, float> {
public:
PointF();
PointF(float x, float y);
~PointF();
PointF Scale(float scale) const WARN_UNUSED_RESULT {
return Scale(scale, scale);
}
PointF Scale(float x_scale, float y_scale) const WARN_UNUSED_RESULT {
return PointF(x() * x_scale, y() * y_scale);
}
// Returns a string representation of point.
std::string ToString() const;
};
inline PointF operator+(PointF lhs, PointF rhs) {
return lhs.Add(rhs);
}
inline PointF operator-(PointF lhs, PointF rhs) {
return lhs.Subtract(rhs);
}
#if !defined(COMPILER_MSVC)
extern template class PointBase<PointF, float>;
#endif
} // namespace gfx
#endif // UI_GFX_POINT_F_H_
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