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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_
#define UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_
#include "ui/aura/layout_manager.h"
#include "ui/aura/window.h"
namespace keyboard {
class KeyboardController;
// LayoutManager for the virtual keyboard container. Manages a single window
// (the virtual keyboard) and keeps it positioned at the bottom of the
// owner window.
class KeyboardLayoutManager : public aura::LayoutManager {
public:
explicit KeyboardLayoutManager(KeyboardController* controller)
: controller_(controller), keyboard_(NULL) {
}
// Overridden from aura::LayoutManager
virtual void OnWindowResized() OVERRIDE;
virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {}
virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {}
virtual void OnChildWindowVisibilityChanged(aura::Window* child,
bool visible) OVERRIDE {}
virtual void SetChildBounds(aura::Window* child,
const gfx::Rect& requested_bounds) OVERRIDE;
private:
void ResizeKeyboardToDefault(aura::Window* child);
KeyboardController* controller_;
aura::Window* keyboard_;
DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager);
};
} // namespace keyboard
#endif // UI_KEYBOARD_KEYBOARD_LAYOUT_MANAGER_H_
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