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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_
#define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "ui/gfx/geometry/size.h"
#include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h"
#include "ui/ozone/public/native_pixmap.h"
#include "ui/ozone/public/surface_factory_ozone.h"
struct gbm_bo;
namespace ui {
class GbmDevice;
class GbmBuffer : public GbmBufferBase {
public:
static scoped_refptr<GbmBuffer> CreateBuffer(
const scoped_refptr<GbmDevice>& gbm,
SurfaceFactoryOzone::BufferFormat format,
const gfx::Size& size,
bool scanout);
private:
GbmBuffer(const scoped_refptr<GbmDevice>& gbm, gbm_bo* bo, bool scanout);
~GbmBuffer() override;
DISALLOW_COPY_AND_ASSIGN(GbmBuffer);
};
class GbmPixmap : public NativePixmap {
public:
GbmPixmap(const scoped_refptr<GbmBuffer>& buffer);
bool Initialize();
// NativePixmap:
void* GetEGLClientBuffer() override;
int GetDmaBufFd() override;
int GetDmaBufPitch() override;
scoped_refptr<GbmBuffer> buffer() { return buffer_; }
private:
~GbmPixmap() override;
scoped_refptr<GbmBuffer> buffer_;
int dma_buf_;
DISALLOW_COPY_AND_ASSIGN(GbmPixmap);
};
} // namespace ui
#endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_
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