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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_PLATFORM_DRM_GPU_OVERLAY_PLANE_H_
#define UI_OZONE_PLATFORM_DRM_GPU_OVERLAY_PLANE_H_
#include <vector>
#include "base/memory/ref_counted.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/overlay_transform.h"
#include "ui/ozone/ozone_export.h"
namespace ui {
class ScanoutBuffer;
struct OverlayPlane;
typedef std::vector<OverlayPlane> OverlayPlaneList;
struct OZONE_EXPORT OverlayPlane {
// Simpler constructor for the primary plane.
explicit OverlayPlane(scoped_refptr<ScanoutBuffer> buffer);
OverlayPlane(scoped_refptr<ScanoutBuffer> buffer,
int z_order,
gfx::OverlayTransform plane_transform,
const gfx::Rect& display_bounds,
const gfx::RectF& crop_rect);
~OverlayPlane();
// Returns the primary plane in |overlays|.
static const OverlayPlane* GetPrimaryPlane(const OverlayPlaneList& overlays);
scoped_refptr<ScanoutBuffer> buffer;
int z_order;
gfx::OverlayTransform plane_transform;
gfx::Rect display_bounds;
gfx::RectF crop_rect;
};
} // namespace ui
#endif // UI_OZONE_PLATFORM_DRM_GPU_OVERLAY_PLANE_H_
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