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<?xml version="1.0" encoding="UTF-8"?>
<grit latest_public_release="0" current_release="1">
<outputs>
<output filename="grit/ui_resources_touch.h" type="rc_header">
<emit emit_type='prepend'></emit>
</output>
<output filename="grit/ui_resources_touch_map.cc" type="resource_map_source" />
<output filename="grit/ui_resources_touch_map.h" type="resource_map_header" />
<output filename="ui_resources_touch.pak" type="data_package" />
<output filename="ui_resources_touch.rc" type="rc_all" />
</outputs>
<release seq="1">
<includes>
<!-- KEEP THESE IN ALPHABETICAL ORDER AND SYNCHRONIZED WITH
ui_resources_standard.grd and ui_resources_2x.grd. THIS MEANS THAT
EACH ICON IN THIS FILE MUST HAVE AN EQUIVALENT ICON IN THE OTHER
FILES. -->
<include name="IDR_BUBBLE_B" file="bubble_b.png" type="BINDATA" />
<include name="IDR_BUBBLE_BL" file="bubble_bl.png" type="BINDATA" />
<include name="IDR_BUBBLE_BR" file="bubble_br.png" type="BINDATA" />
<include name="IDR_BUBBLE_B_ARROW" file="bubble_pointer_b.png" type="BINDATA" />
<include name="IDR_BUBBLE_L" file="bubble_l.png" type="BINDATA" />
<include name="IDR_BUBBLE_L_ARROW" file="bubble_pointer_l.png" type="BINDATA" />
<include name="IDR_BUBBLE_R" file="bubble_r.png" type="BINDATA" />
<include name="IDR_BUBBLE_R_ARROW" file="bubble_pointer_r.png" type="BINDATA" />
<include name="IDR_BUBBLE_T" file="bubble_t.png" type="BINDATA" />
<include name="IDR_BUBBLE_TL" file="bubble_tl.png" type="BINDATA" />
<include name="IDR_BUBBLE_TR" file="bubble_tr.png" type="BINDATA" />
<include name="IDR_BUBBLE_T_ARROW" file="bubble_pointer_t.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_B" file="bubble_shadow_b.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_BL" file="bubble_shadow_bl.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_BR" file="bubble_shadow_br.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_L" file="bubble_shadow_l.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_R" file="bubble_shadow_r.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_T" file="bubble_shadow_t.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_TL" file="bubble_shadow_tl.png" type="BINDATA" />
<include name="IDR_BUBBLE_SHADOW_TR" file="bubble_shadow_tr.png" type="BINDATA" />
<include name="IDR_CLOSE_BAR" file="close_bar.png" type="BINDATA" />
<include name="IDR_CLOSE_BAR_H" file="close_bar_h.png" type="BINDATA" />
<include name="IDR_CLOSE_BAR_MASK" file="close_bar_mask.png" type="BINDATA" />
<include name="IDR_CLOSE_BAR_P" file="close_bar_p.png" type="BINDATA" />
<!-- Remaining images only used by Aura. -->
<if expr="pp_ifdef('use_aura')">
<include name="IDR_AURA_WINDOW_BUTTON_SEPARATOR" file="aura/window_button_separator_touch.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_CLOSE" file="aura/window_close_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_CLOSE_H" file="aura/window_close_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_CLOSE_P" file="aura/window_close_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_CLOSE" file="aura/window_close_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_CLOSE_H" file="aura/window_close_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_CLOSE_P" file="aura/window_close_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_RESTORE" file="aura/window_restore_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_RESTORE_H" file="aura/window_restore_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_RESTORE_P" file="aura/window_restore_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_FULLSCREEN_SEPARATOR" file="aura/window_button_separator_touch.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZE" file="aura/window_maximize_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZE_H" file="aura/window_maximize_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZE_P" file="aura/window_maximize_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_CLOSE" file="aura/window_close_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_CLOSE_H" file="aura/window_close_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_CLOSE_P" file="aura/window_close_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_MINIMIZE" file="aura/window_maximized_minimize_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_MINIMIZE_H" file="aura/window_maximized_minimize_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_MINIMIZE_P" file="aura/window_maximized_minimize_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_SNAP_LEFT_P" file="aura/window_snap_left_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_SNAP_MINIMIZE_P" file="aura/window_snap_minimize_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_SNAP_P" file="aura/window_snap_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_SNAP_RIGHT_P" file="aura/window_snap_right_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_RESTORE" file="aura/window_restore_touch_normal.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_RESTORE_H" file="aura/window_restore_touch_hot.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_MAXIMIZED_RESTORE_P" file="aura/window_restore_touch_pressed.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_SNAP_LEFT_P" file="aura/window_snap_left_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_SNAP_MINIMIZE_P" file="aura/window_snap_minimize_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_SNAP_P" file="aura/window_snap_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_WINDOW_SNAP_RIGHT_P" file="aura/window_snap_right_touch_p.png" type="BINDATA" />
<include name="IDR_AURA_CURSOR_NO_DROP" file="aura/left_ptr_nodrop.png" type="BINDATA" />
<include name="IDR_AURA_CURSOR_COPY" file="aura/left_ptr_copy.png" type="BINDATA" />
</if>
</includes>
</release>
</grit>
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