1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "views/controls/progress_bar.h"
#include <algorithm>
#include <string>
#include "base/logging.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
#include "third_party/skia/include/effects/SkBlurMaskFilter.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
#include "ui/base/accessibility/accessible_view_state.h"
#include "ui/gfx/canvas_skia.h"
#include "ui/gfx/color_utils.h"
#include "ui/gfx/font.h"
#include "ui/gfx/insets.h"
#include "views/background.h"
#include "views/border.h"
#include "views/painter.h"
using std::max;
using std::min;
namespace {
// Corner radius for the progress bar's border.
const int kCornerRadius = 3;
// Progress bar's border width
const int kBorderWidth = 1;
void AddRoundRectPathWithPadding(int x, int y,
int w, int h,
int corner_radius,
SkScalar padding,
SkPath* path) {
DCHECK(path);
if (path == NULL)
return;
SkRect rect;
rect.set(
SkIntToScalar(x) + padding, SkIntToScalar(y) + padding,
SkIntToScalar(x + w) - padding, SkIntToScalar(y + h) - padding);
path->addRoundRect(
rect,
SkIntToScalar(corner_radius) - padding,
SkIntToScalar(corner_radius) - padding);
}
void AddRoundRectPath(int x, int y,
int w, int h,
int corner_radius,
SkPath* path) {
static const SkScalar half = SkIntToScalar(1) / 2;
AddRoundRectPathWithPadding(x, y, w, h, corner_radius, half, path);
}
void FillRoundRect(gfx::Canvas* canvas,
int x, int y,
int w, int h,
int corner_radius,
const SkColor colors[],
const SkScalar points[],
int count,
bool gradient_horizontal) {
SkPath path;
AddRoundRectPath(x, y, w, h, corner_radius, &path);
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setFlags(SkPaint::kAntiAlias_Flag);
SkPoint p[2];
p[0].set(SkIntToScalar(x), SkIntToScalar(y));
if (gradient_horizontal) {
p[1].set(SkIntToScalar(x + w), SkIntToScalar(y));
} else {
p[1].set(SkIntToScalar(x), SkIntToScalar(y + h));
}
SkShader* s = SkGradientShader::CreateLinear(
p, colors, points, count, SkShader::kClamp_TileMode, NULL);
paint.setShader(s);
// Need to unref shader, otherwise never deleted.
s->unref();
canvas->GetSkCanvas()->drawPath(path, paint);
}
void FillRoundRect(gfx::Canvas* canvas,
int x, int y,
int w, int h,
int corner_radius,
SkColor gradient_start_color,
SkColor gradient_end_color,
bool gradient_horizontal) {
if (gradient_start_color != gradient_end_color) {
SkColor colors[2] = { gradient_start_color, gradient_end_color };
FillRoundRect(canvas, x, y, w, h, corner_radius,
colors, NULL, 2, gradient_horizontal);
} else {
SkPath path;
AddRoundRectPath(x, y, w, h, corner_radius, &path);
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setFlags(SkPaint::kAntiAlias_Flag);
paint.setColor(gradient_start_color);
canvas->GetSkCanvas()->drawPath(path, paint);
}
}
void StrokeRoundRect(gfx::Canvas* canvas,
int x, int y,
int w, int h,
int corner_radius,
SkColor stroke_color,
int stroke_width) {
SkPath path;
AddRoundRectPath(x, y, w, h, corner_radius, &path);
SkPaint paint;
paint.setShader(NULL);
paint.setColor(stroke_color);
paint.setStyle(SkPaint::kStroke_Style);
paint.setFlags(SkPaint::kAntiAlias_Flag);
paint.setStrokeWidth(SkIntToScalar(stroke_width));
canvas->GetSkCanvas()->drawPath(path, paint);
}
} // namespace
namespace views {
// static
const char ProgressBar::kViewClassName[] = "views/ProgressBar";
ProgressBar::ProgressBar()
: min_display_value_(0.0),
max_display_value_(1.0),
current_value_(0.0) {
}
ProgressBar::~ProgressBar() {
}
gfx::Size ProgressBar::GetPreferredSize() {
return gfx::Size(100, 16);
}
std::string ProgressBar::GetClassName() const {
return kViewClassName;
}
void ProgressBar::GetAccessibleState(ui::AccessibleViewState* state) {
state->role = ui::AccessibilityTypes::ROLE_PROGRESSBAR;
state->state = ui::AccessibilityTypes::STATE_READONLY;
}
void ProgressBar::OnPaint(gfx::Canvas* canvas) {
const double capped_value =
min(max(current_value_, min_display_value_), max_display_value_);
const double capped_fraction =
(capped_value - min_display_value_) /
(max_display_value_ - min_display_value_);
const int progress_width = static_cast<int>(width() * capped_fraction + 0.5);
#if defined(OS_CHROMEOS)
const SkColor background_colors[] = {
SkColorSetRGB(0xBB, 0xBB, 0xBB),
SkColorSetRGB(0xE7, 0xE7, 0xE7),
SkColorSetRGB(0xFE, 0xFE, 0xFE)
};
const SkScalar background_points[] = {
SkDoubleToScalar(0),
SkDoubleToScalar(0.1),
SkDoubleToScalar(1)
};
const SkColor background_border_color = SkColorSetRGB(0xA1, 0xA1, 0xA1);
// Draw background.
FillRoundRect(canvas,
0, 0, width(), height(),
kCornerRadius,
background_colors,
background_points,
arraysize(background_colors),
false);
StrokeRoundRect(canvas,
0, 0,
width(), height(),
kCornerRadius,
background_border_color,
kBorderWidth);
if (progress_width > 1) {
const bool enabled = IsEnabled();
const SkColor bar_color_start = enabled ?
SkColorSetRGB(100, 116, 147) :
SkColorSetRGB(229, 232, 237);
const SkColor bar_color_end = enabled ?
SkColorSetRGB(65, 73, 87) :
SkColorSetRGB(224, 225, 227);
const SkColor bar_outer_color = enabled ?
SkColorSetRGB(0x4A, 0x4A, 0x4A) :
SkColorSetARGB(0x80, 0x4A, 0x4A, 0x4A);
const SkColor bar_inner_border_color =
SkColorSetARGB(0x3F, 0xFF, 0xFF, 0xFF); // 0.25 white
const SkColor bar_inner_shadow_color =
SkColorSetARGB(0x54, 0xFF, 0xFF, 0xFF); // 0.33 white
// Draw bar background
FillRoundRect(canvas,
0, 0, progress_width, height(),
kCornerRadius,
bar_color_start,
bar_color_end,
false);
// Draw inner stroke and shadow if wide enough.
if (progress_width > 2 * kBorderWidth) {
canvas->GetSkCanvas()->save();
SkPath inner_path;
AddRoundRectPathWithPadding(
0, 0, progress_width, height(),
kCornerRadius,
SkIntToScalar(kBorderWidth),
&inner_path);
canvas->GetSkCanvas()->clipPath(inner_path);
// Draw bar inner stroke
StrokeRoundRect(canvas,
kBorderWidth, kBorderWidth,
progress_width - 2 * kBorderWidth,
height() - 2 * kBorderWidth,
kCornerRadius - kBorderWidth,
bar_inner_border_color,
kBorderWidth);
// Draw bar inner shadow
StrokeRoundRect(canvas,
0, kBorderWidth, progress_width, height(),
kCornerRadius,
bar_inner_shadow_color,
kBorderWidth);
canvas->GetSkCanvas()->restore();
}
// Draw bar stroke
StrokeRoundRect(canvas,
0, 0, progress_width, height(),
kCornerRadius,
bar_outer_color,
kBorderWidth);
}
#else
SkColor bar_color_start = SkColorSetRGB(81, 138, 223);
SkColor bar_color_end = SkColorSetRGB(51, 103, 205);
SkColor background_color_start = SkColorSetRGB(212, 212, 212);
SkColor background_color_end = SkColorSetRGB(252, 252, 252);
SkColor border_color = SkColorSetRGB(144, 144, 144);
FillRoundRect(canvas,
0, 0, width(), height(),
kCornerRadius,
background_color_start,
background_color_end,
false);
if (progress_width > 1) {
FillRoundRect(canvas,
0, 0,
progress_width, height(),
kCornerRadius,
bar_color_start,
bar_color_end,
false);
}
StrokeRoundRect(canvas,
0, 0,
width(), height(),
kCornerRadius,
border_color,
kBorderWidth);
#endif
}
bool ProgressBar::GetTooltipText(const gfx::Point& p, string16* tooltip) const {
DCHECK(tooltip);
if (tooltip == NULL)
return false;
tooltip->assign(tooltip_text_);
return !tooltip_text_.empty();
}
void ProgressBar::SetDisplayRange(double min_display_value,
double max_display_value) {
if (min_display_value != min_display_value_ ||
max_display_value != max_display_value_) {
DCHECK(min_display_value < max_display_value);
min_display_value_ = min_display_value;
max_display_value_ = max_display_value;
SchedulePaint();
}
}
void ProgressBar::SetValue(double value) {
if (value != current_value_) {
current_value_ = value;
SchedulePaint();
}
}
void ProgressBar::SetTooltipText(const string16& tooltip_text) {
tooltip_text_ = tooltip_text;
}
} // namespace views
|