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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef VIEWS_CONTROLS_TEXTFIELD_NATIVE_TEXTFIELD_WIN_H_
#define VIEWS_CONTROLS_TEXTFIELD_NATIVE_TEXTFIELD_WIN_H_

#include <atlbase.h>
#include <atlapp.h>
#include <atlcrack.h>
#include <atlctrls.h>
#include <atlmisc.h>
#include <tom.h>  // For ITextDocument, a COM interface to CRichEditCtrl
#include <vsstyle.h>

#include "views/controls/textfield/native_textfield_wrapper.h"

namespace views {

class NativeViewHost;
class Textfield;

static const int kDefaultEditStyle = WS_CHILD | WS_VISIBLE;

// TODO(beng): make a subclass of NativeControlWin instead.
class NativeTextfieldWin
    : public CWindowImpl<NativeTextfieldWin, CRichEditCtrl,
                         CWinTraits<kDefaultEditStyle> >,
      public CRichEditCommands<NativeTextfieldWin>,
      public NativeTextfieldWrapper,
      public Menu::Delegate {
 public:
  DECLARE_WND_CLASS(L"ViewsTextfieldEdit");

  explicit NativeTextfieldWin(Textfield* parent);
  ~NativeTextfieldWin();

  // Overridden from NativeTextfieldWrapper:
  virtual std::wstring GetText() const;
  virtual void UpdateText();
  virtual void AppendText(const std::wstring& text);
  virtual std::wstring GetSelectedText() const;
  virtual void SelectAll();
  virtual void ClearSelection();
  virtual void UpdateBorder();
  virtual void UpdateBackgroundColor();
  virtual void UpdateReadOnly();
  virtual void UpdateFont();
  virtual void UpdateEnabled();
  virtual void SetHorizontalMargins(int left, int right);
  virtual void SetFocus();
  virtual View* GetView();
  virtual gfx::NativeView GetTestingHandle() const;

  // CWindowImpl
  BEGIN_MSG_MAP(Edit)
    MSG_WM_CHAR(OnChar)
    MSG_WM_CONTEXTMENU(OnContextMenu)
    MSG_WM_COPY(OnCopy)
    MSG_WM_CUT(OnCut)
    MESSAGE_HANDLER_EX(WM_IME_CHAR, OnImeChar)
    MESSAGE_HANDLER_EX(WM_IME_STARTCOMPOSITION, OnImeStartComposition)
    MESSAGE_HANDLER_EX(WM_IME_COMPOSITION, OnImeComposition)
    MESSAGE_HANDLER_EX(WM_IME_ENDCOMPOSITION, OnImeEndComposition)
    MSG_WM_KEYDOWN(OnKeyDown)
    MSG_WM_LBUTTONDBLCLK(OnLButtonDblClk)
    MSG_WM_LBUTTONDOWN(OnLButtonDown)
    MSG_WM_LBUTTONUP(OnLButtonUp)
    MSG_WM_MBUTTONDOWN(OnNonLButtonDown)
    MSG_WM_MOUSEMOVE(OnMouseMove)
    MSG_WM_MOUSELEAVE(OnMouseLeave)
    MESSAGE_HANDLER_EX(WM_MOUSEWHEEL, OnMouseWheel)
    MSG_WM_NCCALCSIZE(OnNCCalcSize)
    MSG_WM_NCPAINT(OnNCPaint)
    MSG_WM_RBUTTONDOWN(OnNonLButtonDown)
    MSG_WM_PASTE(OnPaste)
    MSG_WM_SYSCHAR(OnSysChar)  // WM_SYSxxx == WM_xxx with ALT down
    MSG_WM_SYSKEYDOWN(OnKeyDown)
  END_MSG_MAP()

  // Menu::Delegate
  virtual bool IsCommandEnabled(int id) const;
  virtual void ExecuteCommand(int id);

 private:
  // This object freezes repainting of the edit until the object is destroyed.
  // Some methods of the CRichEditCtrl draw synchronously to the screen.  If we
  // don't freeze, the user will see a rapid series of calls to these as
  // flickers.
  //
  // Freezing the control while it is already frozen is permitted; the control
  // will unfreeze once both freezes are released (the freezes stack).
  class ScopedFreeze {
   public:
    ScopedFreeze(NativeTextfieldWin* edit, ITextDocument* text_object_model);
    ~ScopedFreeze();

   private:
    NativeTextfieldWin* const edit_;
    ITextDocument* const text_object_model_;

    DISALLOW_COPY_AND_ASSIGN(ScopedFreeze);
  };

  // message handlers
  void OnChar(TCHAR key, UINT repeat_count, UINT flags);
  void OnContextMenu(HWND window, const CPoint& point);
  void OnCopy();
  void OnCut();
  LRESULT OnImeChar(UINT message, WPARAM wparam, LPARAM lparam);
  LRESULT OnImeStartComposition(UINT message, WPARAM wparam, LPARAM lparam);
  LRESULT OnImeComposition(UINT message, WPARAM wparam, LPARAM lparam);
  LRESULT OnImeEndComposition(UINT message, WPARAM wparam, LPARAM lparam);
  void OnKeyDown(TCHAR key, UINT repeat_count, UINT flags);
  void OnLButtonDblClk(UINT keys, const CPoint& point);
  void OnLButtonDown(UINT keys, const CPoint& point);
  void OnLButtonUp(UINT keys, const CPoint& point);
  void OnMouseLeave();
  LRESULT OnMouseWheel(UINT message, WPARAM w_param, LPARAM l_param);
  void OnMouseMove(UINT keys, const CPoint& point);
  int OnNCCalcSize(BOOL w_param, LPARAM l_param);
  void OnNCPaint(HRGN region);
  void OnNonLButtonDown(UINT keys, const CPoint& point);
  void OnPaste();
  void OnSysChar(TCHAR ch, UINT repeat_count, UINT flags);

  // Helper function for OnChar() and OnKeyDown() that handles keystrokes that
  // could change the text in the edit.
  void HandleKeystroke(UINT message, TCHAR key, UINT repeat_count, UINT flags);

  // Every piece of code that can change the edit should call these functions
  // before and after the change.  These functions determine if anything
  // meaningful changed, and do any necessary updating and notification.
  void OnBeforePossibleChange();
  void OnAfterPossibleChange();

  // Given an X coordinate in client coordinates, returns that coordinate
  // clipped to be within the horizontal bounds of the visible text.
  //
  // This is used in our mouse handlers to work around quirky behaviors of the
  // underlying CRichEditCtrl like not supporting triple-click when the user
  // doesn't click on the text itself.
  //
  // |is_triple_click| should be true iff this is the third click of a triple
  // click.  Sadly, we need to clip slightly differently in this case.
  LONG ClipXCoordToVisibleText(LONG x, bool is_triple_click) const;

  // Sets whether the mouse is in the edit. As necessary this redraws the
  // edit.
  void SetContainsMouse(bool contains_mouse);

  // Getter for the text_object_model_, used by the ScopedFreeze class.  Note
  // that the pointer returned here is only valid as long as the Edit is still
  // alive.
  ITextDocument* GetTextObjectModel() const;

  // The Textfield this object is bound to.
  Textfield* textfield_;

  // We need to know if the user triple-clicks, so track double click points
  // and times so we can see if subsequent clicks are actually triple clicks.
  bool tracking_double_click_;
  CPoint double_click_point_;
  DWORD double_click_time_;

  // Used to discard unnecessary WM_MOUSEMOVE events after the first such
  // unnecessary event.  See detailed comments in OnMouseMove().
  bool can_discard_mousemove_;

  // The text of this control before a possible change.
  std::wstring text_before_change_;

  // If true, the mouse is over the edit.
  bool contains_mouse_;

  static bool did_load_library_;

  // The context menu for the edit.
  scoped_ptr<Menu> context_menu_;

  // Border insets.
  gfx::Insets content_insets_;

  // This interface is useful for accessing the CRichEditCtrl at a low level.
  mutable CComQIPtr<ITextDocument> text_object_model_;

  // The position and the length of the ongoing composition string.
  // These values are used for removing a composition string from a search
  // text to emulate Firefox.
  bool ime_discard_composition_;
  int ime_composition_start_;
  int ime_composition_length_;

  // TODO(beng): remove this when we are a subclass of NativeControlWin.
  NativeViewHost* container_view_;

  COLORREF bg_color_;

  DISALLOW_COPY_AND_ASSIGN(NativeTextfieldWin);
};

}  // namespace views

#endif  // VIEWS_CONTROLS_TEXTFIELD_NATIVE_TEXTFIELD_WIN_H_