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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
#define VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
#pragma once
#include "build/build_config.h"
#if defined(OS_LINUX)
#include <gdk/gdk.h>
#endif
#include <string>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/string16.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/keycodes/keyboard_codes.h"
#include "ui/gfx/font.h"
#include "views/view.h"
#if !defined(OS_LINUX)
#include "base/logging.h"
#endif
#ifdef UNIT_TEST
#include "ui/gfx/native_widget_types.h"
#include "views/controls/textfield/native_textfield_wrapper.h"
#endif
namespace gfx {
struct StyleRange;
} // namespace gfx
namespace ui {
class Range;
} // namespace ui
namespace views {
class KeyEvent;
class NativeTextfieldWrapper;
class TextfieldController;
// This class implements a View that wraps a native text (edit) field.
class Textfield : public View {
public:
// The button's class name.
static const char kViewClassName[];
enum StyleFlags {
STYLE_DEFAULT = 0,
STYLE_PASSWORD = 1 << 0,
STYLE_LOWERCASE = 1 << 1
};
Textfield();
explicit Textfield(StyleFlags style);
virtual ~Textfield();
// TextfieldController accessors
void SetController(TextfieldController* controller);
TextfieldController* GetController() const;
// Gets/Sets whether or not the Textfield is read-only.
bool read_only() const { return read_only_; }
void SetReadOnly(bool read_only);
// Gets/Sets whether or not this Textfield is a password field.
bool IsPassword() const;
void SetPassword(bool password);
// Gets/Sets the text currently displayed in the Textfield.
const string16& text() const { return text_; }
// Sets the text currently displayed in the Textfield. This doesn't
// change the cursor position if the current cursor is within the
// new text's range, or moves the cursor to the end if the cursor is
// out of the new text's range.
void SetText(const string16& text);
// Appends the given string to the previously-existing text in the field.
void AppendText(const string16& text);
// Returns the text that is currently selected.
string16 GetSelectedText() const;
// Causes the edit field to be fully selected.
void SelectAll();
// Clears the selection within the edit field and sets the caret to the end.
void ClearSelection() const;
// Checks if there is any selected text.
bool HasSelection() const;
// Accessor for |style_|.
StyleFlags style() const { return style_; }
// Gets/Sets the text color to be used when painting the Textfield.
// Call |UseDefaultTextColor| to return to the system default colors.
SkColor text_color() const { return text_color_; }
void SetTextColor(SkColor color);
// Gets/Sets whether the default text color should be used when painting the
// Textfield.
bool use_default_text_color() const {
return use_default_text_color_;
}
void UseDefaultTextColor();
// Gets/Sets the background color to be used when painting the Textfield.
// Call |UseDefaultBackgroundColor| to return to the system default colors.
SkColor background_color() const { return background_color_; }
void SetBackgroundColor(SkColor color);
// Gets/Sets whether the default background color should be used when painting
// the Textfield.
bool use_default_background_color() const {
return use_default_background_color_;
}
void UseDefaultBackgroundColor();
// Gets/Sets the font used when rendering the text within the Textfield.
const gfx::Font& font() const { return font_; }
void SetFont(const gfx::Font& font);
// Sets the left and right margin (in pixels) within the text box. On Windows
// this is accomplished by packing the left and right margin into a single
// 32 bit number, so the left and right margins are effectively 16 bits.
void SetHorizontalMargins(int left, int right);
// Sets the top and bottom margins (in pixels) within the textfield.
// NOTE: in most cases height could be changed instead.
void SetVerticalMargins(int top, int bottom);
// Sets the default width of the text control. See default_width_in_chars_.
void set_default_width_in_chars(int default_width) {
default_width_in_chars_ = default_width;
}
// Removes the border from the edit box, giving it a 2D look.
bool draw_border() const { return draw_border_; }
void RemoveBorder();
// Sets the text to display when empty.
void set_text_to_display_when_empty(const string16& text) {
text_to_display_when_empty_ = text;
#if !defined(OS_LINUX)
NOTIMPLEMENTED();
#endif
}
const string16& text_to_display_when_empty() {
return text_to_display_when_empty_;
}
// Getter for the horizontal margins that were set. Returns false if
// horizontal margins weren't set.
bool GetHorizontalMargins(int* left, int* right);
// Getter for the vertical margins that were set. Returns false if vertical
// margins weren't set.
bool GetVerticalMargins(int* top, int* bottom);
// Updates all properties on the textfield. This is invoked internally.
// Users of Textfield never need to invoke this directly.
void UpdateAllProperties();
// Invoked by the edit control when the value changes. This method set
// the text_ member variable to the value contained in edit control.
// This is important because the edit control can be replaced if it has
// been deleted during a window close.
void SyncText();
// Returns whether or not an IME is composing text.
bool IsIMEComposing() const;
// Gets the selected range. This is views-implementation only and
// has to be called after the wrapper is created.
void GetSelectedRange(ui::Range* range) const;
// Selects the text given by |range|. This is views-implementation only and
// has to be called after the wrapper is created.
void SelectRange(const ui::Range& range);
// Returns the current cursor position. This is views-implementation
// only and has to be called after the wrapper is created.
size_t GetCursorPosition() const;
// Applies |style| to the text specified by its range. The style will be
// ignored if range is empty or invalid. This is views-implementation only and
// has to be called after the wrapper is created.
void ApplyStyleRange(const gfx::StyleRange& style);
// Applies the default style to the textfield. This is views-implementation
// only and has to be called after the wrapper is created.
void ApplyDefaultStyle();
// Clears Edit history.
void ClearEditHistory();
// Set the accessible name of the text field.
void SetAccessibleName(const string16& name);
#ifdef UNIT_TEST
gfx::NativeView GetTestingHandle() const {
return native_wrapper_ ? native_wrapper_->GetTestingHandle() : NULL;
}
NativeTextfieldWrapper* native_wrapper() const {
return native_wrapper_;
}
#endif
// Overridden from View:
virtual void Layout() OVERRIDE;
virtual gfx::Size GetPreferredSize() OVERRIDE;
virtual bool IsFocusable() const OVERRIDE;
virtual void AboutToRequestFocusFromTabTraversal(bool reverse) OVERRIDE;
virtual bool SkipDefaultKeyEventProcessing(const KeyEvent& e) OVERRIDE;
virtual void OnEnabledChanged() OVERRIDE;
virtual void OnPaintBackground(gfx::Canvas* canvas) OVERRIDE;
virtual void OnPaintFocusBorder(gfx::Canvas* canvas) OVERRIDE;
virtual bool OnKeyPressed(const views::KeyEvent& e) OVERRIDE;
virtual bool OnKeyReleased(const views::KeyEvent& e) OVERRIDE;
virtual void OnFocus() OVERRIDE;
virtual void OnBlur() OVERRIDE;
virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
virtual TextInputClient* GetTextInputClient() OVERRIDE;
protected:
virtual void ViewHierarchyChanged(bool is_add, View* parent,
View* child) OVERRIDE;
virtual std::string GetClassName() const OVERRIDE;
// The object that actually implements the native text field.
NativeTextfieldWrapper* native_wrapper_;
private:
// This is the current listener for events from this Textfield.
TextfieldController* controller_;
// The mask of style options for this Textfield.
StyleFlags style_;
// The font used to render the text in the Textfield.
gfx::Font font_;
// The text displayed in the Textfield.
string16 text_;
// True if this Textfield cannot accept input and is read-only.
bool read_only_;
// The default number of average characters for the width of this text field.
// This will be reported as the "desired size". Defaults to 0.
int default_width_in_chars_;
// Whether the border is drawn.
bool draw_border_;
// The text color to be used when painting the Textfield, provided
// |use_default_text_color_| is set to false.
SkColor text_color_;
// When true, the system text color for Textfields is used when painting this
// Textfield. When false, the value of |text_color_| determines the
// Textfield's text color.
bool use_default_text_color_;
// The background color to be used when painting the Textfield, provided
// |use_default_background_color_| is set to false.
SkColor background_color_;
// When true, the system background color for Textfields is used when painting
// this Textfield. When false, the value of |background_color_| determines the
// Textfield's background color.
bool use_default_background_color_;
// TODO(beng): remove this once NativeTextfieldWin subclasses
// NativeControlWin.
bool initialized_;
// Holds inner textfield margins.
gfx::Insets margins_;
// Holds whether margins were set.
bool horizontal_margins_were_set_;
bool vertical_margins_were_set_;
// Text to display when empty.
string16 text_to_display_when_empty_;
// The accessible name of the text field.
string16 accessible_name_;
DISALLOW_COPY_AND_ASSIGN(Textfield);
};
} // namespace views
#endif // VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
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