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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef VIEWS_REPEAT_CONTROLLER_H_
#define VIEWS_REPEAT_CONTROLLER_H_
#pragma once
#include "base/callback_old.h"
#include "base/memory/scoped_ptr.h"
#include "base/timer.h"
namespace views {
///////////////////////////////////////////////////////////////////////////////
//
// RepeatController
//
//  An object that handles auto-repeating UI actions. There is a longer initial
//  delay after which point repeats become constant. Users provide a callback
//  that is notified when each repeat occurs so that they can perform the
//  associated action.
//
///////////////////////////////////////////////////////////////////////////////
class RepeatController {
 public:
  typedef Callback0::Type RepeatCallback;
  // The RepeatController takes ownership of this callback object.
  explicit RepeatController(RepeatCallback* callback);
  virtual ~RepeatController();
  // Start repeating.
  void Start();
  // Stop repeating.
  void Stop();
 private:
  RepeatController();
  // Called when the timer expires.
  void Run();
  // The current timer.
  base::OneShotTimer<RepeatController> timer_;
  scoped_ptr<RepeatCallback> callback_;
  DISALLOW_COPY_AND_ASSIGN(RepeatController);
};
}  // namespace views
#endif  // #ifndef VIEWS_REPEAT_CONTROLLER_H_
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