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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "views/screen.h"
#include <windows.h>
namespace views {
// static
gfx::Point Screen::GetCursorScreenPoint() {
POINT pt;
GetCursorPos(&pt);
return gfx::Point(pt);
}
// static
gfx::Rect Screen::GetMonitorWorkAreaNearestWindow(gfx::NativeWindow window) {
MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info);
GetMonitorInfo(MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST),
&monitor_info);
return gfx::Rect(monitor_info.rcWork);
}
// static
gfx::Rect Screen::GetMonitorAreaNearestWindow(gfx::NativeWindow window) {
MONITORINFO monitor_info;
monitor_info.cbSize = sizeof(monitor_info);
GetMonitorInfo(MonitorFromWindow(window, MONITOR_DEFAULTTONEAREST),
&monitor_info);
return gfx::Rect(monitor_info.rcMonitor);
}
static gfx::Rect GetMonitorAreaOrWorkAreaNearestPoint(const gfx::Point& point,
bool work_area) {
POINT initial_loc = { point.x(), point.y() };
HMONITOR monitor = MonitorFromPoint(initial_loc, MONITOR_DEFAULTTONEAREST);
MONITORINFO mi = {0};
mi.cbSize = sizeof(mi);
if (monitor && GetMonitorInfo(monitor, &mi))
return gfx::Rect(work_area ? mi.rcWork : mi.rcMonitor);
return gfx::Rect();
}
// static
gfx::Rect Screen::GetMonitorWorkAreaNearestPoint(const gfx::Point& point) {
return GetMonitorAreaOrWorkAreaNearestPoint(point, true);
}
// static
gfx::Rect Screen::GetMonitorAreaNearestPoint(const gfx::Point& point) {
return GetMonitorAreaOrWorkAreaNearestPoint(point, false);
}
gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() {
POINT location;
return GetCursorPos(&location) ? WindowFromPoint(location) : NULL;
}
} // namespace
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