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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "webkit/fileapi/file_system_operation.h"
#include "base/time.h"
#include "googleurl/src/gurl.h"
#include "webkit/fileapi/file_system_callback_dispatcher.h"
namespace fileapi {
FileSystemOperation::FileSystemOperation(
FileSystemCallbackDispatcher* dispatcher,
scoped_refptr<base::MessageLoopProxy> proxy)
: proxy_(proxy),
dispatcher_(dispatcher),
callback_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
DCHECK(dispatcher);
#ifndef NDEBUG
operation_pending_ = false;
#endif
}
FileSystemOperation::~FileSystemOperation() {
}
void FileSystemOperation::CreateFile(const FilePath& path,
bool exclusive) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::CreateOrOpen(
proxy_, path, base::PLATFORM_FILE_CREATE | base::PLATFORM_FILE_READ,
callback_factory_.NewCallback(
exclusive ? &FileSystemOperation::DidCreateFileExclusive
: &FileSystemOperation::DidCreateFileNonExclusive));
}
void FileSystemOperation::CreateDirectory(const FilePath& path,
bool exclusive,
bool recursive) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::CreateDirectory(
proxy_, path, exclusive, recursive, callback_factory_.NewCallback(
&FileSystemOperation::DidFinishFileOperation));
}
void FileSystemOperation::Copy(const FilePath& src_path,
const FilePath& dest_path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::Copy(proxy_, src_path, dest_path,
callback_factory_.NewCallback(
&FileSystemOperation::DidFinishFileOperation));
}
void FileSystemOperation::Move(const FilePath& src_path,
const FilePath& dest_path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::Move(proxy_, src_path, dest_path,
callback_factory_.NewCallback(
&FileSystemOperation::DidFinishFileOperation));
}
void FileSystemOperation::DirectoryExists(const FilePath& path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::GetFileInfo(proxy_, path, callback_factory_.NewCallback(
&FileSystemOperation::DidDirectoryExists));
}
void FileSystemOperation::FileExists(const FilePath& path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::GetFileInfo(proxy_, path, callback_factory_.NewCallback(
&FileSystemOperation::DidFileExists));
}
void FileSystemOperation::GetMetadata(const FilePath& path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::GetFileInfo(proxy_, path, callback_factory_.NewCallback(
&FileSystemOperation::DidGetMetadata));
}
void FileSystemOperation::ReadDirectory(const FilePath& path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::ReadDirectory(proxy_, path,
callback_factory_.NewCallback(
&FileSystemOperation::DidReadDirectory));
}
void FileSystemOperation::Remove(const FilePath& path) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::Delete(proxy_, path, callback_factory_.NewCallback(
&FileSystemOperation::DidFinishFileOperation));
}
void FileSystemOperation::Write(
const FilePath&,
const GURL&,
int64) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
NOTREACHED();
// TODO(ericu):
// Set up a loop that, via multiple callback invocations, reads from a
// URLRequest wrapping blob_url, writes the bytes to the file, reports
// progress events no more frequently than some set rate, and periodically
// checks to see if it's been cancelled.
}
void FileSystemOperation::Truncate(const FilePath& path, int64 length) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
// TODO(ericu):
NOTREACHED();
}
void FileSystemOperation::TouchFile(const FilePath& path,
const base::Time& last_access_time,
const base::Time& last_modified_time) {
#ifndef NDEBUG
DCHECK(!operation_pending_);
operation_pending_ = true;
#endif
base::FileUtilProxy::Touch(
proxy_, path, last_access_time, last_modified_time,
callback_factory_.NewCallback(&FileSystemOperation::DidTouchFile));
}
void FileSystemOperation::Cancel() {
#ifndef NDEBUG
DCHECK(operation_pending_);
#endif
NOTREACHED();
// TODO(ericu):
// Make sure this was done on a FileSystemOperation used for a Write.
// Then set a flag that ensures that the Write loop will exit without
// reporting any more progress, with a failure notification.
}
void FileSystemOperation::DidCreateFileExclusive(
base::PlatformFileError rv,
base::PassPlatformFile file,
bool created) {
DidFinishFileOperation(rv);
}
void FileSystemOperation::DidCreateFileNonExclusive(
base::PlatformFileError rv,
base::PassPlatformFile file,
bool created) {
// Suppress the already exists error and report success.
if (rv == base::PLATFORM_FILE_OK ||
rv == base::PLATFORM_FILE_ERROR_EXISTS)
dispatcher_->DidSucceed();
else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidFinishFileOperation(
base::PlatformFileError rv) {
if (rv == base::PLATFORM_FILE_OK)
dispatcher_->DidSucceed();
else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidDirectoryExists(
base::PlatformFileError rv,
const base::PlatformFileInfo& file_info) {
if (rv == base::PLATFORM_FILE_OK) {
if (file_info.is_directory)
dispatcher_->DidSucceed();
else
dispatcher_->DidFail(base::PLATFORM_FILE_ERROR_FAILED);
} else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidFileExists(
base::PlatformFileError rv,
const base::PlatformFileInfo& file_info) {
if (rv == base::PLATFORM_FILE_OK) {
if (file_info.is_directory)
dispatcher_->DidFail(base::PLATFORM_FILE_ERROR_FAILED);
else
dispatcher_->DidSucceed();
} else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidGetMetadata(
base::PlatformFileError rv,
const base::PlatformFileInfo& file_info) {
if (rv == base::PLATFORM_FILE_OK)
dispatcher_->DidReadMetadata(file_info);
else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidReadDirectory(
base::PlatformFileError rv,
const std::vector<base::file_util_proxy::Entry>& entries) {
if (rv == base::PLATFORM_FILE_OK)
dispatcher_->DidReadDirectory(entries, false /* has_more */);
else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidWrite(
base::PlatformFileError rv,
int64 bytes,
bool complete) {
if (rv == base::PLATFORM_FILE_OK)
/* dispatcher_->DidWrite(bytes, complete) TODO(ericu): Coming soon. */ {}
else
dispatcher_->DidFail(rv);
}
void FileSystemOperation::DidTouchFile(base::PlatformFileError rv) {
if (rv == base::PLATFORM_FILE_OK)
dispatcher_->DidSucceed();
else
dispatcher_->DidFail(rv);
}
} // namespace fileapi
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