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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WEBKIT_FILEAPI_OBFUSCATED_FILE_UTIL_H_
#define WEBKIT_FILEAPI_OBFUSCATED_FILE_UTIL_H_
#include <map>
#include <string>
#include <vector>
#include "base/file_path.h"
#include "base/file_util_proxy.h"
#include "base/platform_file.h"
#include "base/timer.h"
#include "webkit/fileapi/fileapi_export.h"
#include "webkit/fileapi/file_system_directory_database.h"
#include "webkit/fileapi/file_system_file_util.h"
#include "webkit/fileapi/file_system_origin_database.h"
#include "webkit/fileapi/file_system_path.h"
#include "webkit/fileapi/file_system_types.h"
namespace base {
struct PlatformFileInfo;
class Time;
}
class GURL;
namespace fileapi {
class FileSystemOperationContext;
// The overall implementation philosophy of this class is that partial failures
// should leave us with an intact database; we'd prefer to leak the occasional
// backing file than have a database entry whose backing file is missing. When
// doing FSCK operations, if you find a loose backing file with no reference,
// you may safely delete it.
//
// This class must be deleted on the FILE thread, because that's where
// DropDatabases needs to be called.
class FILEAPI_EXPORT_PRIVATE ObfuscatedFileUtil : public FileSystemFileUtil {
public:
// Origin enumerator interface.
// An instance of this interface is assumed to be called on the file thread.
class AbstractOriginEnumerator {
public:
virtual ~AbstractOriginEnumerator() {}
// Returns the next origin. Returns empty if there are no more origins.
virtual GURL Next() = 0;
// Returns the current origin's information.
virtual bool HasFileSystemType(FileSystemType type) const = 0;
};
explicit ObfuscatedFileUtil(const FilePath& file_system_directory);
virtual ~ObfuscatedFileUtil();
virtual base::PlatformFileError CreateOrOpen(
FileSystemOperationContext* context,
const FileSystemPath& path,
int file_flags,
base::PlatformFile* file_handle,
bool* created) OVERRIDE;
virtual PlatformFileError Close(
FileSystemOperationContext* context,
PlatformFile file) OVERRIDE;
virtual base::PlatformFileError EnsureFileExists(
FileSystemOperationContext* context,
const FileSystemPath& path, bool* created) OVERRIDE;
virtual base::PlatformFileError CreateDirectory(
FileSystemOperationContext* context,
const FileSystemPath& path,
bool exclusive,
bool recursive) OVERRIDE;
virtual base::PlatformFileError GetFileInfo(
FileSystemOperationContext* context,
const FileSystemPath& path,
base::PlatformFileInfo* file_info,
FilePath* platform_file) OVERRIDE;
virtual AbstractFileEnumerator* CreateFileEnumerator(
FileSystemOperationContext* context,
const FileSystemPath& root_path,
bool recursive) OVERRIDE;
virtual base::PlatformFileError GetLocalFilePath(
FileSystemOperationContext* context,
const FileSystemPath& file_system_path,
FilePath* local_path) OVERRIDE;
virtual base::PlatformFileError Touch(
FileSystemOperationContext* context,
const FileSystemPath& path,
const base::Time& last_access_time,
const base::Time& last_modified_time) OVERRIDE;
virtual base::PlatformFileError Truncate(
FileSystemOperationContext* context,
const FileSystemPath& path,
int64 length) OVERRIDE;
virtual bool PathExists(
FileSystemOperationContext* context,
const FileSystemPath& path) OVERRIDE;
virtual bool DirectoryExists(
FileSystemOperationContext* context,
const FileSystemPath& path) OVERRIDE;
virtual bool IsDirectoryEmpty(
FileSystemOperationContext* context,
const FileSystemPath& path) OVERRIDE;
virtual base::PlatformFileError CopyOrMoveFile(
FileSystemOperationContext* context,
const FileSystemPath& src_path,
const FileSystemPath& dest_path,
bool copy) OVERRIDE;
virtual PlatformFileError CopyInForeignFile(
FileSystemOperationContext* context,
const FilePath& src_file_path,
const FileSystemPath& dest_path) OVERRIDE;
virtual base::PlatformFileError DeleteFile(
FileSystemOperationContext* context,
const FileSystemPath& path) OVERRIDE;
virtual base::PlatformFileError DeleteSingleDirectory(
FileSystemOperationContext* context,
const FileSystemPath& path) OVERRIDE;
// Gets the topmost directory specific to this origin and type. This will
// contain both the directory database's files and all the backing file
// subdirectories.
FilePath GetDirectoryForOriginAndType(
const GURL& origin,
FileSystemType type,
bool create,
base::PlatformFileError* error_code);
FilePath GetDirectoryForOriginAndType(
const GURL& origin,
FileSystemType type,
bool create) {
return GetDirectoryForOriginAndType(origin, type, create, NULL);
}
// Deletes the topmost directory specific to this origin and type. This will
// delete its directory database.
bool DeleteDirectoryForOriginAndType(const GURL& origin, FileSystemType type);
// This will migrate a filesystem from the old passthrough sandbox into the
// new obfuscated one. It won't obfuscate the old filenames [it will maintain
// the old structure, but move it to a new root], but any new files created
// will go into the new standard locations. This will be completely
// transparent to the user. This migration is atomic in that it won't alter
// the source data until it's done, and that will be with a single directory
// move [the directory with the unguessable name will move into the new
// filesystem storage directory]. However, if this fails partway through, it
// might leave a seemingly-valid database for this origin. When it starts up,
// it will clear any such database, just in case.
bool MigrateFromOldSandbox(
const GURL& origin, FileSystemType type, const FilePath& root);
// TODO(ericu): This doesn't really feel like it belongs in this class.
// The previous version lives in FileSystemPathManager, but perhaps
// SandboxMountPointProvider would be better?
static FilePath::StringType GetDirectoryNameForType(FileSystemType type);
// This method and all methods of its returned class must be called only on
// the FILE thread. The caller is responsible for deleting the returned
// object.
AbstractOriginEnumerator* CreateOriginEnumerator();
// Deletes a directory database from the database list in the ObfuscatedFSFU
// and destroys the database on the disk.
bool DestroyDirectoryDatabase(const GURL& origin, FileSystemType type);
// Computes a cost for storing a given file in the obfuscated FSFU.
// As the cost of a file is independent of the cost of its parent directories,
// this ignores all but the BaseName of the supplied path. In order to
// compute the cost of adding a multi-segment directory recursively, call this
// on each path segment and add the results.
static int64 ComputeFilePathCost(const FilePath& path);
private:
typedef FileSystemDirectoryDatabase::FileId FileId;
typedef FileSystemDirectoryDatabase::FileInfo FileInfo;
friend class ObfuscatedFileEnumerator;
base::PlatformFileError GetFileInfoInternal(
FileSystemDirectoryDatabase* db,
FileSystemOperationContext* context,
const GURL& origin,
FileSystemType type,
FileId file_id,
FileInfo* local_info,
base::PlatformFileInfo* file_info,
FilePath* platform_file_path);
// Creates a new file, both the underlying backing file and the entry in the
// database. |dest_file_info| is an in-out parameter. Supply the name and
// parent_id; data_path is ignored. On success, data_path will
// always be set to the relative path [from the root of the type-specific
// filesystem directory] of a NEW backing file, and handle, if supplied, will
// hold open PlatformFile for the backing file, which the caller is
// responsible for closing. If you supply a path in |source_path|, it will be
// used as a source from which to COPY data.
// Caveat: do not supply handle if you're also supplying a data path. It was
// easier not to support this, and no code has needed it so far, so it will
// DCHECK and handle will hold base::kInvalidPlatformFileValue.
base::PlatformFileError CreateFile(
FileSystemOperationContext* context,
const FilePath& source_file_path,
const GURL& dest_origin,
FileSystemType dest_type,
FileInfo* dest_file_info,
int file_flags,
base::PlatformFile* handle);
// This converts from a relative path [as is stored in the FileInfo.data_path
// field] to an absolute platform path that can be given to the native
// filesystem.
FilePath DataPathToLocalPath(
const GURL& origin,
FileSystemType type,
const FilePath& data_file_path);
// This returns NULL if |create| flag is false and a filesystem does not
// exist for the given |origin_url| and |type|.
// For read operations |create| should be false.
FileSystemDirectoryDatabase* GetDirectoryDatabase(
const GURL& origin_url, FileSystemType type, bool create);
// Gets the topmost directory specific to this origin. This will
// contain both the filesystem type subdirectories.
FilePath GetDirectoryForOrigin(const GURL& origin,
bool create,
base::PlatformFileError* error_code);
void InvalidateUsageCache(FileSystemOperationContext* context,
const GURL& origin,
FileSystemType type);
void MarkUsed();
void DropDatabases();
bool InitOriginDatabase(bool create);
base::PlatformFileError GenerateNewLocalPath(
FileSystemDirectoryDatabase* db,
FileSystemOperationContext* context,
const GURL& origin,
FileSystemType type,
FilePath* local_path);
typedef std::map<std::string, FileSystemDirectoryDatabase*> DirectoryMap;
DirectoryMap directories_;
scoped_ptr<FileSystemOriginDatabase> origin_database_;
FilePath file_system_directory_;
base::OneShotTimer<ObfuscatedFileUtil> timer_;
DISALLOW_COPY_AND_ASSIGN(ObfuscatedFileUtil);
};
} // namespace fileapi
#endif // WEBKIT_FILEAPI_OBFUSCATED_FILE_UTIL_H_
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