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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WEBKIT_GLUE_CONTEXT_NODE_TYPES_H__
#define WEBKIT_GLUE_CONTEXT_NODE_TYPES_H__
#include "base/basictypes.h"
#include "googleurl/src/gurl.h"
// The type of node that the user may perform a contextual action on
// in the WebView.
struct ContextNode {
enum TypeBit {
// No node is selected
NONE = 0x0,
// The top page is selected
PAGE = 0x1,
// A subframe page is selected
FRAME = 0x2,
// A link is selected
LINK = 0x4,
// An image is selected
IMAGE = 0x8,
// There is a textual or mixed selection that is selected
SELECTION = 0x10,
// An editable element is selected
EDITABLE = 0x20,
// A misspelled word is selected
MISSPELLED_WORD = 0x40,
};
enum Capability {
CAN_DO_NONE = 0x0,
CAN_UNDO = 0x1,
CAN_REDO = 0x2,
CAN_CUT = 0x4,
CAN_COPY = 0x8,
CAN_PASTE = 0x10,
CAN_DELETE = 0x20,
CAN_SELECT_ALL = 0x40,
};
int32 type;
ContextNode() : type(NONE) {}
explicit ContextNode(int32 t) : type(t) {}
};
// Parameters structure for ViewHostMsg_ContextMenu.
// FIXME(beng): This would be more useful in the future and more efficient
// if the parameters here weren't so literally mapped to what
// they contain for the ContextMenu task. It might be better
// to make the string fields more generic so that this object
// could be used for more contextual actions.
struct ContextMenuParams {
// This is the type of Context Node that the context menu was invoked on.
ContextNode node;
// These values represent the coordinates of the mouse when the context menu
// was invoked. Coords are relative to the associated RenderView's origin.
int x;
int y;
// This is the URL of the link that encloses the node the context menu was
// invoked on.
GURL link_url;
// This is the URL of the image the context menu was invoked on.
GURL image_url;
// This is the URL of the top level page that the context menu was invoked
// on.
GURL page_url;
// This is the URL of the subframe that the context menu was invoked on.
GURL frame_url;
// This is the text of the selection that the context menu was invoked on.
std::wstring selection_text;
// The misspelled word under the cursor, if any. Used to generate the
// |dictionary_suggestions| list.
std::wstring misspelled_word;
// Suggested replacements for a misspelled word under the cursor.
// This vector gets populated in the render process host
// by intercepting ViewHostMsg_ContextMenu in ResourceMessageFilter
// and populating dictionary_suggestions if the type is EDITABLE
// and the misspelled_word is not empty.
std::vector<std::wstring> dictionary_suggestions;
// If editable, flag for whether spell check is enabled or not.
bool spellcheck_enabled;
// These flags indicate to the browser whether the renderer believes it is
// able to perform the corresponding action.
int edit_flags;
// The security info for the resource we are showing the menu on.
std::string security_info;
};
#endif // WEBKIT_GLUE_CONTEXT_NODE_TYPES_H__
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