summaryrefslogtreecommitdiffstats
path: root/webkit/glue/debugger.h
blob: 3d8cefd6a6240860a79d482e8ba1b706886a3c16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// An interface to the V8 debugger.  This is in WebKit in order to isolate
// the renderer from a direct V8 dependency.

#ifndef WEBKIT_GLUE_DEBUGGER_H
#define WEBKIT_GLUE_DEBUGGER_H

#include <string>

#include "base/basictypes.h"
#include "base/message_loop.h"

#include "v8/include/v8-debug.h"

void V8DebugMessageHandler(const uint16_t* message, int length, void* data);

class Debugger : public base::RefCountedThreadSafe<Debugger> {
public:
  class Delegate {
  public:
    virtual void DebuggerOutput(const std::wstring& data) = 0;
  };
  // When constructed, the underlying V8 debugger is initialized and connected
  // to the internals of this object.  The provided delegate received output
  // from the debugger.  This output may be spontaneous (error messages,
  // exceptions, etc.) or the output from a command.
  // NOTE: the delegate will be called from another thread
  Debugger(Debugger::Delegate* del);
  virtual ~Debugger();

  // Break V8 execution.
  void Break(bool force);

  // Sends a command to the debugger (same as v8 command-line debugger).
  // Results from the command come asynchronously.
  // TODO(erikkay): link command output to a particular command
  void Command(const std::wstring& cmd);

  // Attach and detach from the V8 debug message handler.
  void Attach();
  void Detach();

private:
  friend void V8DebugMessageHandler(const uint16_t* message, int length, void* data);

  // Called by the LocalDebugSession so that the delegate can called in the
  // appropriate thread.
  void OutputLater(const std::wstring& cmd);
  // Calls the delegate.  This method is called in the delegate's thread.
  void Output(const std::wstring& out);

  Delegate* delegate_;
  MessageLoop* delegate_loop_;
  bool attached_;

  DISALLOW_EVIL_CONSTRUCTORS(Debugger);
};

#endif // WEBKIT_GLUE_DEBUGGER_H