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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A wrapper around ResourceHandle and ResourceHandleClient that simplifies
// the download of an HTTP object. The interface is modeled after URLFetcher
// in the /chrome/browser.
//
// ResourceFetcher::Delegate::OnURLFetchComplete will be called async after
// the ResourceFetcher object is created.
#ifndef WEBKIT_GLUE_RESOURCE_FETCHER_H_
#define WEBKIT_GLUE_RESOURCE_FETCHER_H_
#include <string>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/scoped_ptr.h"
#include "base/timer.h"
#include "googleurl/src/gurl.h"
#include "third_party/WebKit/WebKit/chromium/public/WebURLLoaderClient.h"
#include "third_party/WebKit/WebKit/chromium/public/WebURLResponse.h"
class GURL;
namespace WebKit {
class WebFrame;
class WebURLLoader;
class WebURLRequest;
struct WebURLError;
}
namespace webkit_glue {
class ResourceFetcher : public WebKit::WebURLLoaderClient {
public:
// This will be called when the URL has been fetched, successfully or not.
// If there is a failure, response and data will both be empty. |response|
// and |data| are both valid until the URLFetcher instance is destroyed.
typedef Callback2<const WebKit::WebURLResponse&,
const std::string&>::Type Callback;
// We need a frame to make requests.
ResourceFetcher(
const GURL& url, WebKit::WebFrame* frame, Callback* callback);
~ResourceFetcher();
// Stop the request and don't call the callback.
void Cancel();
bool completed() const { return completed_; }
protected:
// WebURLLoaderClient methods:
virtual void willSendRequest(
WebKit::WebURLLoader* loader, WebKit::WebURLRequest& new_request,
const WebKit::WebURLResponse& redirect_response);
virtual void didSendData(
WebKit::WebURLLoader* loader, unsigned long long bytes_sent,
unsigned long long total_bytes_to_be_sent);
virtual void didReceiveResponse(
WebKit::WebURLLoader* loader, const WebKit::WebURLResponse& response);
virtual void didReceiveCachedMetadata(
WebKit::WebURLLoader* loader, const char* data, int data_length);
virtual void didReceiveData(
WebKit::WebURLLoader* loader, const char* data, int data_length);
virtual void didFinishLoading(
WebKit::WebURLLoader* loader, double finishTime);
virtual void didFail(
WebKit::WebURLLoader* loader, const WebKit::WebURLError& error);
scoped_ptr<WebKit::WebURLLoader> loader_;
// URL we're fetching
GURL url_;
// Callback when we're done
scoped_ptr<Callback> callback_;
// A copy of the original resource response
WebKit::WebURLResponse response_;
// Set to true once the request is compelte.
bool completed_;
private:
// Start the actual download.
void Start(WebKit::WebFrame* frame);
// Buffer to hold the content from the server.
std::string data_;
// Buffer to hold metadata from the cache.
std::string metadata_;
};
/////////////////////////////////////////////////////////////////////////////
// A resource fetcher with a timeout
class ResourceFetcherWithTimeout : public ResourceFetcher {
public:
ResourceFetcherWithTimeout(const GURL& url, WebKit::WebFrame* frame,
int timeout_secs, Callback* c);
virtual ~ResourceFetcherWithTimeout();
private:
// Callback for timer that limits how long we wait for the alternate error
// page server. If this timer fires and the request hasn't completed, we
// kill the request.
void TimeoutFired();
// Limit how long we wait for the alternate error page server.
base::OneShotTimer<ResourceFetcherWithTimeout> timeout_timer_;
};
} // namespace webkit_glue
#endif // WEBKIT_GLUE_RESOURCE_FETCHER_H_
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