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// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Class WebTextInputImpl provides implementation of WebTextInput which is
// used by TextInputController in test_shell. It only facilitates layout tests
// and should not be used by renderers.
#ifndef WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__
#define WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__
#include "webkit/glue/webtextinput.h"
class WebFrameImpl;
class WebCore::Editor;
class WebTextInputImpl : public WebTextInput {
public:
WebTextInputImpl(WebFrameImpl* web_frame_impl);
virtual ~WebTextInputImpl();
// WebTextInput methods
virtual void InsertText(std::string& text);
virtual void DoCommand(std::string& command);
virtual void SetMarkedText(std::string& text,
int32_t location, int32_t length);
virtual void UnMarkText();
virtual bool HasMarkedText();
virtual void MarkedRange(std::string* range_str);
virtual void SelectedRange(std::string* range_str);
virtual void ValidAttributesForMarkedText(std::string* attributes);
// TODO(huanr): examine all layout tests involving TextInputController
// and implement these functions if necessary.
virtual void ConversationIdentifier();
virtual void SubstringFromRange(int32_t location, int32_t length);
virtual void AttributedSubstringFromRange(int32_t location,
int32_t length);
virtual void FirstRectForCharacterRange(int32_t location,
int32_t length);
virtual void CharacterIndexForPoint(double x, double y);
virtual void MakeAttributedString(std::string& str);
private:
WebCore::Frame* GetFrame();
WebCore::Editor* GetEditor();
void DeleteToEndOfParagraph();
// Holding a non-owning pointer to the web frame we are associated with.
WebFrameImpl* web_frame_impl_;
DISALLOW_EVIL_CONSTRUCTORS(WebTextInputImpl);
};
#endif // #ifndef WEBKIT_GLUE_WEBTEXTINPUT_IMPL_H__
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