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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WEBKIT_PLUGINS_PPAPI_PPB_CONTEXT_3D_IMPL_H_
#define WEBKIT_PLUGINS_PPAPI_PPB_CONTEXT_3D_IMPL_H_
#include "base/scoped_ptr.h"
#include "ppapi/c/dev/ppb_context_3d_dev.h"
#include "webkit/plugins/ppapi/plugin_delegate.h"
#include "webkit/plugins/ppapi/resource.h"
namespace gpu {
namespace gles2 {
class GLES2Implementation;
} // namespace gles2
} // namespace gpu
namespace webkit {
namespace ppapi {
class PPB_Surface3D_Impl;
class PPB_Context3D_Impl : public Resource {
public:
explicit PPB_Context3D_Impl(PluginInstance* instance);
virtual ~PPB_Context3D_Impl();
static const PPB_Context3D_Dev* GetInterface();
// Resource override.
virtual PPB_Context3D_Impl* AsPPB_Context3D_Impl();
bool Init(PP_Config3D_Dev config,
PP_Resource share_context,
const int32_t* attrib_list);
PluginInstance* instance() {
return instance_;
}
gpu::gles2::GLES2Implementation* gles2_impl() {
return gles2_impl_;
}
int32_t BindSurfaces(PPB_Surface3D_Impl* draw,
PPB_Surface3D_Impl* read);
private:
void Destroy();
// Plugin instance this context is associated with.
PluginInstance* instance_;
// PluginDelegate's 3D Context. Responsible for providing the command buffer.
scoped_ptr<PluginDelegate::PlatformContext3D> platform_context_;
// GLES2 Implementation instance. Owned by the platform context's GGL context.
gpu::gles2::GLES2Implementation* gles2_impl_;
PPB_Surface3D_Impl* draw_surface_;
PPB_Surface3D_Impl* read_surface_;
DISALLOW_COPY_AND_ASSIGN(PPB_Context3D_Impl);
};
} // namespace ppapi
} // namespace webkit
#endif // WEBKIT_PLUGINS_PPAPI_PPB_CONTEXT_3D_IMPL_H_
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